CN-115671718-B - Signal viewing method, device, equipment and storage medium in game
Abstract
The application provides a signal viewing method, device, equipment and storage medium in a game, wherein a graphical user interface is provided through terminal equipment, the graphical user interface comprises a small map of the game and a plurality of signal controls, a first signal identifier of a first signal is displayed on the small map, the signal viewing method comprises the steps of responding to first operation of the first signal controls in the plurality of signal controls, determining a target display area on the graphical user interface according to the ending position of the first operation on the graphical user interface, and displaying a first game picture in the target display area through a display window, wherein the first game picture is determined according to the marking position of the first signal identifier in a game scene of the game. By the method, the player can quickly check the actual game scene pictures corresponding to different signal identifications in the small map of the game, the operation complexity of the player is reduced, and the man-machine interaction efficiency is improved.
Inventors
- WANG ZE
- LIU YONGCHENG
- HU ZHIPENG
- YUAN SISI
- CHENG LONG
Assignees
- 网易(杭州)网络有限公司
Dates
- Publication Date
- 20260508
- Application Date
- 20221121
Claims (11)
- 1. A signal viewing method in a game, characterized in that a graphical user interface is provided by a terminal device, the graphical user interface includes a small map of the game and a plurality of signal controls, the plurality of signal controls belong to existing functional controls for transmitting different signals in the game, the signal viewing method comprises: Responding to a second operation aiming at a first signal control in the plurality of signal controls, sending a first signal to other terminal equipment corresponding to a teammate role of a first game role, and displaying a first signal identifier at a target position on the small map, wherein the first signal control represents the first signal, and the first game role represents a game role controlled by a player; Determining a target display area on the graphical user interface according to the ending position of the first operation on the graphical user interface in response to a first operation for the first signal control, wherein the second operation is different from the first operation; and displaying a first game picture in the target display area through a display window, wherein the first game picture is determined according to the mark position of the first signal mark in the game scene of the game.
- 2. The signal viewing method of claim 1, wherein the first operation comprises a drag operation, wherein the responding to the first operation for a first signal control of the plurality of signal controls, determining a target display area on the graphical user interface according to an ending position of the first operation on the graphical user interface, comprises: And responding to the drag operation aiming at the first signal control, and when the end position of the drag operation is positioned on the small map, determining a first preset area corresponding to the end position on the small map as the target display area.
- 3. The signal viewing method of claim 2, wherein the first predetermined area corresponding to the different end positions is different in area coverage, and wherein the first predetermined area corresponding to the different end positions on the minimap is determined by: Determining a display area of the small map as the first preset area corresponding to the end position on the small map in response to the end position of the drag operation being positioned in the central area of the small map; Or alternatively, the first and second heat exchangers may be, And responding to the end position of the drag operation to be positioned in the corner area of the small map, and determining the corner area as the first preset area corresponding to the end position on the small map.
- 4. The signal viewing method of claim 1, wherein the first operation comprises a drag operation, wherein the responding to the first operation for a first signal control of the plurality of signal controls, determining a target display area on the graphical user interface according to an ending position of the first operation on the graphical user interface, comprises: and responding to the drag operation aiming at the first signal control, and determining a second preset area on the graphical user interface as the target display area when the end position of the drag operation is positioned outside the small map, wherein the second preset area characterizes a preset fixed area on the graphical user interface, and the second preset area is positioned outside the small map and has no overlapping area with the small map.
- 5. The signal viewing method of claim 1, wherein the first operation comprises a drag operation, wherein the responding to the first operation for a first signal control of the plurality of signal controls, determining a target display area on the graphical user interface according to an ending position of the first operation on the graphical user interface, comprises: and responding to the drag operation aiming at the first signal control, and determining a target display area from the map edge of the small map to the display area of the edge of the graphical user interface along a target direction when the end position of the drag operation is positioned outside the small map, wherein the target direction is determined according to the relative direction between the end position of the drag operation and the small map.
- 6. The signal viewing method of claim 1, wherein the first operation comprises a sliding operation, wherein the determining a target display area on the graphical user interface in response to a first operation for a first signal control of the plurality of signal controls based on an ending position of the first operation on the graphical user interface comprises: responding to the sliding operation of the first signal control, and determining the sliding direction of the sliding operation relative to the first signal control according to the ending position of the sliding operation; And determining a target third predetermined area corresponding to the sliding direction from a plurality of third predetermined areas on the graphical user interface as the target display area.
- 7. The signal viewing method of claim 6, wherein the plurality of third predetermined areas comprises: a plurality of predetermined areas on the graphical user interface and located at different orientations of the minimap; Or alternatively, the first and second heat exchangers may be, A plurality of predetermined areas on the graphical user interface and located at different orientations of the first signal control.
- 8. The signal viewing method of claim 1, wherein a second signal identifier of a second signal is further displayed on the minimap, the signal viewing method further comprising: Responding to a drag operation for a second signal control in the plurality of signal controls, and when the end position of the drag operation is positioned in the display window, switching the first game picture displayed in the display window into a second game picture, wherein the second signal control represents the second signal, and the second game picture is determined according to the mark position of the second signal mark in the game scene.
- 9. A signal viewing device in a game, wherein a graphical user interface is provided by a terminal device, the graphical user interface includes a small map of the game and a plurality of signal controls, the plurality of signal controls belong to existing functional controls in the game for transmitting different signals, the signal viewing device comprises: The system comprises a plurality of signal controls, a sending module, a target position determining module and a display module, wherein the signal controls are used for responding to a second operation of a first signal control in the plurality of signal controls, sending the first signal to other terminal equipment corresponding to a teammate role of a first game role, and displaying the first signal identifier at the target position on the small map, wherein the first signal control represents the first signal; The response module is used for responding to a first operation aiming at the first signal control, and determining a target display area on the graphical user interface according to the ending position of the first operation on the graphical user interface, wherein the second operation is different from the first operation; The display module is used for displaying a first game picture in the target display area through a display window, wherein the first game picture is determined according to the mark position of the first signal mark in the game scene of the game.
- 10. An electronic device comprising a processor, a memory and a bus, the memory storing machine-readable instructions executable by the processor, the processor and the memory in communication via the bus when the electronic device is in operation, the machine-readable instructions when executed by the processor performing the steps of the signal viewing method in a game according to any one of claims 1 to 8.
- 11. A computer-readable storage medium, characterized in that the computer-readable storage medium has stored thereon a computer program which, when executed by a processor, performs the steps of the signal viewing method in a game as claimed in any one of claims 1 to 8.
Description
Signal viewing method, device, equipment and storage medium in game Technical Field The present application relates to the field of game technologies, and in particular, to a method, an apparatus, a device, and a storage medium for viewing signals in a game. Background In the existing game, players can send different types of signals (such as attack signals, retreat signals and the like) to teammates players of the same team in the process of controlling the game characters, wherein the teammates players share a small map at the same visual angle in the game, so that signal identifications corresponding to the character positions can be displayed on the small map according to the character positions of the game characters controlled by the players when the players send the signals, and effective combat information can be transferred between the teammates players through the different signal identifications displayed on the small map. At present, when a player wants to view a specific scene picture corresponding to an existing signal identifier in a game scene on a small map, the role view angle of a game role is usually required to be switched, and the actual scene picture corresponding to the existing signal identifier is viewed by dragging a lens. Disclosure of Invention Accordingly, the present application is directed to a method, apparatus, device and storage medium for viewing signals in a game, so that a player can quickly view actual game scene images corresponding to different signal identifiers in a small map of the game, thereby reducing the complexity of player operation and improving the man-machine interaction efficiency. In order to make the above objects, features and advantages of the present application more comprehensible, preferred embodiments accompanied with figures are described in detail below. In a first aspect, an embodiment of the present application provides a signal viewing method in a game, where a graphical user interface is provided by a terminal device, where the graphical user interface includes a small map of the game and a plurality of signal controls, where a first signal identifier of a first signal is displayed on the small map, and the signal viewing method includes: responding to a first operation for a first signal control in the plurality of signal controls, and determining a target display area on the graphical user interface according to the ending position of the first operation on the graphical user interface, wherein the first signal control represents the first signal; and displaying a first game picture in the target display area through a display window, wherein the first game picture is determined according to the mark position of the first signal mark in the game scene of the game. In a second aspect, an embodiment of the present application provides a signal viewing device in a game, where a graphical user interface is provided by a terminal device, where the graphical user interface includes a small map of the game and a plurality of signal controls, where a first signal identifier of a first signal is displayed on the small map, and the signal viewing device includes: The system comprises a response module, a display module and a display module, wherein the response module is used for responding to a first operation for a first signal control in the plurality of signal controls, and determining a target display area on the graphical user interface according to the ending position of the first operation on the graphical user interface; The display module is used for displaying a first game picture in the target display area through a display window, wherein the first game picture is determined according to the mark position of the first signal mark in the game scene of the game. In a third aspect, an embodiment of the present application provides a computer device, including a memory, a processor, and a computer program stored in the memory and executable on the processor, where the processor implements the steps of the signal viewing method in a game described above when the processor executes the computer program. In a fourth aspect, embodiments of the present application provide a computer readable storage medium having a computer program stored thereon, which when executed by a processor performs the steps of the signal viewing method in a game described above. The technical scheme provided by the embodiment of the application can comprise the following beneficial effects: The signal viewing method, the device, the equipment and the storage medium in the game provided by the embodiment of the application provide a graphical user interface through terminal equipment, wherein the graphical user interface comprises a small map of the game and a plurality of signal controls, a first signal identifier of a first signal is displayed on the small map, the signal viewing method comprises the steps of responding to a first operation of the first signal contro