CN-121970962-A - Adjustable light type dice wearing equipment
Abstract
The invention relates to the field of intelligent wearing equipment, and discloses light-adjustable dice wearing equipment which comprises a dice shell, wherein a main control circuit board is arranged in an inner cavity of the dice shell and is integrated with a central processing unit, an LED lattice module, a near-field induction unit, a wireless communication unit, an audio conversion unit and an electric storage unit, and the central processing unit is respectively connected with the LED lattice module, the near-field induction unit, the wireless communication unit, the audio conversion unit and the electric storage unit through an electric loop. Through the cooperative coordination of the integrated LED display module and the light guide composite material shell, the dynamic and digital adjustment of the wearable equipment is realized, and the functions of LED, audio playing, communication and user interaction are combined. The device can switch different LED colors and play corresponding audio according to the emotion of a user, and simultaneously supports the transmission and the reception of emotion data through wireless communication.
Inventors
- Dong Tiande
- Dong Tianjia
- YUE YIMING
- TIAN QIANG
- DONG XIAOBING
Assignees
- 北京青湖软件有限公司
Dates
- Publication Date
- 20260505
- Application Date
- 20260211
Claims (10)
- 1. The adjustable light type dice wearing equipment comprises a dice shell and is characterized in that a main control circuit board is arranged in an inner cavity of the dice shell and is integrated with a central processing unit, an LED lattice module, a near-field sensing unit, a wireless communication unit, an audio conversion unit and an electric storage unit, and the central processing unit is connected with the LED lattice module, the near-field sensing unit, the wireless communication unit, the audio conversion unit and the electric storage unit through electric loops respectively.
- 2. The dimmable dice wearing equipment according to claim 1, wherein the near field sensing unit comprises a Hall sensor or an infrared proximity sensor for monitoring an external magnetic field fluctuation signal or an infrared reflection signal within a range of 3 cm around the dice housing in real time, and the central processing unit generates an interactive starting instruction when the external magnetic field fluctuation signal or the infrared reflection signal reaches a preset threshold.
- 3. The dimmable dice wearing equipment according to claim 2, wherein the central processing unit responds to the interactive starting instruction to control the LED dot matrix module to execute a centripetal shrinkage animation, the centripetal shrinkage animation is represented by changing brightness of the luminous pixels on each surface of the dice shell layer by layer from the outer edge to the central area according to a preset time interval, and a circular reduced light film visual effect is displayed.
- 4. The dimmable dice wearing equipment according to claim 3, wherein the wireless communication unit is configured to send a local color code to the external equipment and synchronously receive a corresponding color code fed back by the external equipment during activation of the interactive start instruction, and the central processing unit performs fusion calculation on the local color code and the corresponding color code according to a weighted average algorithm and drives the LED dot matrix module to display a new fused color.
- 5. The dimmable dice wearing equipment according to claim 1, wherein a negative emotion mode value interval and a positive emotion mode value interval are preset in the central processing unit, so as to adjust output parameters of the LED lattice module.
- 6. The dimmable dice wearing equipment according to claim 5, wherein when the central processing unit is in the negative emotion mode value interval, the driving current of the LED dot matrix module is reduced to weaken the light color saturation, and when the central processing unit is in the positive emotion mode value interval, the driving current of the LED dot matrix module is increased to improve the light color saturation.
- 7. The dimmable dice wearing equipment according to claim 1, wherein the surface of the dice housing is provided with interactive keys, and the interactive keys are connected with data pins of the central processing unit.
- 8. The dimmable dice wearing equipment according to claim 1, wherein the audio conversion unit is connected with a built-in micro speaker, and the central processing unit transmits a synchronous pulse signal to the audio conversion unit while driving the LED lattice module to perform color conversion, so that the built-in micro speaker outputs a prompt tone consistent with the color conversion frequency.
- 9. The dimmable dice wearing equipment of claim 1, wherein a gravity sensor is further arranged in the dice shell, the gravity sensor detects the overturning angle of the dice shell, converts the overturning angle into position data and sends the position data to the central processing unit, and the central processing unit adjusts the display direction of the LED dot matrix module according to the position data.
- 10. The dimmable dice wearing equipment according to claim 1, wherein the dice housing is made of light-guiding particle mixed resin materials, a soft light layer is arranged on the inner wall of the dice housing, and light rays emitted by the LED lattice module are diffused through the soft light layer and then pass through the dice housing, so that the uniform distribution of the overall brightness of the dice is realized.
Description
Adjustable light type dice wearing equipment Technical Field The invention relates to the field of intelligent wearing equipment, in particular to a light-adjustable dice wearing equipment. Background In the current era of unprecedented rapid development of this technology, the technology brings great convenience and possibility to us, and simultaneously, a series of complex new challenges are also promoted. In this technology-accelerated, competing social atmosphere, teenagers are under tremendous pressure from the academic and future, while their growing forefront social and recreational domains are rapidly migrating to an online world that is rich, but may also be isolated, distorted, and full of interference. The high pressure of the real world and the attraction of the virtual world co-squeeze the physical and psychological space that is necessary for the healthy development of traditional offline teenagers and is full of unstructured social, free exploration and emotional flow. Under the background, the invention discloses a light-adjustable dice wearing device, which is different from the traditional electronic ornaments. The existing luminous electronic ornaments still have the following defects in practical application: Firstly, the existing luminous electronic ornaments mostly adopt a fixed constant-brightness control scheme or preset simple flashing logic. The color, brightness and flicker frequency of the light source of the product are usually cured in the production stage, and when a wearer faces different social occasions or different illumination environments, the wearer cannot perform targeted adjustment according to real-time requirements and emotions, so that the interactive experience of the product is weaker, and psychological expectation of the user for pursuit of personalized expression is difficult to meet. Secondly, the existing luminous electronic ornaments often show an independent operation state due to compact space in function design, and lack the cooperative sensing capability with the external environment or similar equipment. When a plurality of wearers are in close-range social space together, the change feedback based on the space distance cannot be generated between the ornaments, and the linkage synchronization of the light effect cannot be realized. The phenomenon of 'information island' caused by lack of a short-distance data exchange mechanism limits the application potential of the wearable product in a social interaction scene. Finally, the existing electronic ornaments only have a single lighting decoration function, and direct mapping association between subjective emotion states of a wearer and objective lamplight dynamic effects cannot be established. The emotion fluctuation of the wearer is difficult to carry out digital and visual nonverbal communication to the outside through the carrier of the ornament, so that the ornament tool has strong attribute and the emotion interaction attribute is deficient. In summary, how to develop an intelligent interactive dice capable of sensing social distances in real time, realizing multi-light color fusion and digitally mapping emotion fluctuation of a wearer is a technical problem to be solved in the current electronic ornament field. The invention combines the LED display, audio playing and wireless communication technologies, can perform real-time feedback according to the emotion change of the user, and provides rich interactive experience. Through simple button operations, the user can switch emotions, broadcast emotions or receive emotion information from other devices, creating an emotion-driven environment. Disclosure of Invention Aiming at the defects of the prior art, the invention provides a light-adjustable dice wearing device, which solves the problems in the background art. The adjustable die wearing equipment comprises a die shell, wherein a main control circuit board is arranged in an inner cavity of the die shell, a central processing unit, an LED lattice module, a near-field sensing unit, a wireless communication unit, an audio conversion unit and an electric storage unit are integrated on the main control circuit board, and the central processing unit is connected with the LED lattice module, the near-field sensing unit, the wireless communication unit, the audio conversion unit and the electric storage unit through an electric loop respectively. Through the technical scheme, the central processing unit, the LED lattice module, the near-field sensing unit, the wireless communication unit, the audio conversion unit and the electric storage unit are highly integrated in the accommodating space of the dice shell, and the central processing unit is utilized to carry out cooperative logic control and electric power distribution on each functional module, so that the multi-mode deep interaction function aiming at digital lamplight adjustment, close-range space sensing, cross-end wireless data synchronization a