CN-121988019-A - Remote control system for pneumatic control of marble game machine
Abstract
The application relates to a remote control system for pneumatic control of a marble game machine, which comprises a server end, a marble game machine terminal and a user terminal, wherein the marble game machine terminal comprises a pneumatic ejection mechanism and an intelligent controller which is in communication connection with the server end, the user terminal is provided with a control application program which is in communication connection with the server end, the control application program provides a user interface, a corresponding emission control instruction is generated by receiving an emission force input generated by a user based on long-press operation of a virtual key, the server end forwards the emission control instruction and video streams acquired by the marble game machine terminal, and the intelligent controller controls the pneumatic ejection mechanism to emit marble with a force corresponding to the emission force input according to the emission control instruction. Therefore, the problems that the marble game machine depends on offline entity operation, has single control mode and low precision, lacks remote interaction and intelligent management and the like are solved, the use scene of the marble game machine is widened, and the player experience and the equipment management efficiency are improved.
Inventors
- CHEN QI
Assignees
- 嘉兴与鹿科技有限公司
Dates
- Publication Date
- 20260508
- Application Date
- 20251215
Claims (10)
- 1. A remote control system for pneumatic control of a marble game machine is characterized by comprising a server end, a marble game machine terminal and a user terminal, wherein, The pinball game machine terminal comprises a pneumatic ejection mechanism and an intelligent controller, wherein the intelligent controller is in communication connection with the server end; the user terminal is provided with a control application program and is in communication connection with the server side; The control application program provides a user interface and is used for receiving transmitting force input generated by a user based on long-press operation of the virtual key and generating a corresponding transmitting control instruction; the server side is used for forwarding the emission control instruction and the video stream acquired by the marble game machine terminal; and the intelligent controller is used for controlling the pneumatic ejection mechanism to eject the marble with a force corresponding to the ejection force input according to the received ejection control instruction.
- 2. The remote control system for pneumatic control of a pachinko game machine of claim 1, wherein the control application generates the emission control instructions by monitoring the user interface, obtaining a duration of user presses on the virtual key, and mapping the duration of presses to a specific force trace value within a preset force trace level range.
- 3. A remote control system for pneumatic control of a pachinko game machine according to claim 2, wherein the mapping relationship of the pressing duration and the force value is a linear mapping or a continuous mapping.
- 4. The remote control system for pneumatic control of a pachinko game machine of claim 1, wherein the pneumatic ejection mechanism comprises a micro air compressor, a high pressure air tank, a pressure reducing valve, a solenoid valve, a push cylinder and a lane positioning assembly, wherein, The air outlet of the miniature air compressor is connected to the air inlet end of the high-pressure air tank through a pipeline; The air outlet end of the high-pressure air tank is connected to the air inlet end of the pressure reducing valve through a pipeline; The air outlet end of the pressure reducing valve is connected to the air inlet end of the electromagnetic valve through a pipeline; The air outlet end of the electromagnetic valve is connected to the rodless cavity of the pushing cylinder through a pipeline; The tail end of a piston rod of the pushing cylinder is fixedly provided with an arc-shaped pushing block, the radian of the arc-shaped pushing block is matched with the outer diameter of a standard marble, and the central axis of the arc-shaped pushing block is aligned with a marble waiting position defined by the lane positioning assembly.
- 5. The remote control system for pneumatic control of a pachinko game machine according to claim 4, wherein an intake air amount adjusting unit is provided on an air path between the pressure reducing valve and the solenoid valve; the air inflow adjusting unit comprises a hemispherical valve driven by a closed-loop stepping motor and is used for adjusting the flow rate of compressed air flowing to the pushing cylinder according to the emission control instruction.
- 6. A remote control system for pneumatic control of a pachinko game machine according to claim 4 or 5, wherein, The volume of the high-pressure gas tank is 1L, and/or The pressure reducing valve is configured to output a stable air pressure of 0.4MPa to 0.6MPa, and/or The electromagnetic valve is a proportional electromagnetic valve, and/or The radian of the arc-shaped pushing block is matched with the outer diameter of the marble with the diameter of 16mm to 25 mm.
- 7. The remote control system for pneumatic control of a pachinko game machine according to claim 1, wherein the intelligent controller comprises a control module with ESP32S2 as a main control chip, and the control module is integrated with a WiFi communication unit; The intelligent controller reserves and connects with the original micro-motion detection board of the marble game machine on hardware, and performs data interaction with the micro-motion detection board through redefined serial communication protocol.
- 8. The remote control system for pneumatic control of a pachinko game machine of claim 7, wherein the intelligent controller is configured to perform dual signal verification logic on signals from the jog detection board, comprising: Acquiring a normally closed signal and a normally open signal from the same physical detection point; and judging that an effective event occurs only when the state combination of the normally closed signal and the normally open signal accords with a preset effective triggering condition.
- 9. The remote control system for pneumatic control of a pachinko game machine according to claim 1, wherein the pachinko game machine terminal further comprises fixedly arranged image pickup means for picking up pictures inside the pachinko game machine to generate a video stream; the video stream is transmitted over WebRTC-based protocols.
- 10. A method of remotely controlling a pachinko game machine, wherein the method is applied to a remote control system for pneumatic control of a pachinko game machine according to any one of claims 1 to 9, the method comprising the steps of: Based on the long-press operation of the virtual key by the user, generating a transmitting control instruction containing the target transmitting force parameter; Transmitting the emission control instruction to a marble game machine terminal; And controlling the pneumatic ejection mechanism to eject the marble in a phase stress channel according to the target ejection force channel parameter in the ejection control instruction.
Description
Remote control system for pneumatic control of marble game machine Technical Field The application relates to the technical field of mechanical, electronic and automatic control, in particular to a remote control system for pneumatic control of a marble game machine. Background The marble game machine is used as classical entertainment equipment, and the technical development and application modes of the marble game machine are long-term dependent on off-line entity scenes. Such devices control the firing and movement trajectories of the marbles through pneumatic or mechanical means, providing a direct physical interactive experience for the player, with a central value in immediate feedback of the operation and randomness of the results. The pneumatic control technology is a key link for realizing the marble emission and the game progress. Conventional pachinko game machines generally employ a manual mechanical knob or button for controlling the direction and force of the pachinko ball by adjusting the pressure of an air pump or the opening of a valve, and have a design goal of providing a basic and stable operation means for on-site players. There are significant limitations to the operation mode of the pachinko game machine in the related art. The device relies entirely on off-line store deployment, and players must physically visit the scene to experience, which greatly limits the space-time coverage of the user population, such that non-core players or the potential need for fragmentation time alone cannot be met. From the operation perspective, the entity mode brings high site renting, equipment maintenance and manual management cost, and the single store service radius is limited, so that the overall operation efficiency is low, and the profitability stability is greatly influenced by regional people flow fluctuation. In the interaction and control level, the related equipment only supports on-site single person or alternate play, lacks modern interaction functions such as remote online, real-time competition and score ranking, has low control mode precision and fixed gears, and leads to homogeneous game experience and lack of individuation depth. In addition, the control system in the related technology generally lacks data acquisition and intelligent management capability, can not effectively collect player behavior preference and equipment running state data, is difficult to optimize game content or conduct accurate marketing based on data analysis, and also needs manual on-site investigation and maintenance for equipment faults, has response lag and affects operation continuity. Therefore, how to break through the constraint of off-line physical space and realize remote, accurate control and intelligent operation of the marble game machine becomes a technical problem to be solved urgently. Disclosure of Invention The application provides a remote control system for pneumatic control of a marble game machine, which aims to solve the problems that the marble game machine in the related technology depends on offline entity operation, has single control mode and low precision, lacks remote interaction and intelligent management, and the like, and realizes remote accurate control, compatibility of new and old hardware, low-delay interaction and high-stability operation, thereby widening the use scene of the marble game machine, reducing the operation cost and improving the player experience and equipment management efficiency. An embodiment of the first aspect of the present application provides a remote control system for pneumatic control of a pachinko game machine, including a server side, a pachinko game machine terminal, and a user terminal, wherein, The pinball game machine terminal comprises a pneumatic ejection mechanism and an intelligent controller, wherein the intelligent controller is in communication connection with the server end; the user terminal is provided with a control application program and is in communication connection with the server side; The control application program provides a user interface and is used for receiving transmitting force input generated by a user based on long-press operation of the virtual key and generating a corresponding transmitting control instruction; the server side is used for forwarding the emission control instruction and the video stream acquired by the marble game machine terminal; and the intelligent controller is used for controlling the pneumatic ejection mechanism to eject the marble with a force corresponding to the ejection force input according to the received ejection control instruction. Optionally, in some embodiments, the control application generates the emission control instructions by monitoring the user interface, obtaining a duration of a user's press of the virtual key, and mapping the duration of the press to a specific force-based value within a preset force-based range of levels. Optionally, in some embodiments, the mapping