CN-121988032-A - Interaction data optimization method and terminal for collaborative games
Abstract
The invention discloses an interactive data optimization method and terminal of a collaborative game, wherein in the game process, feasibility operation data of each player corresponding to an operable object in a current game scene are recorded in real time, the feasibility operation data represent that the player can or cannot execute target operation of the operable object currently, a teammate data request of a target player is obtained, the teammate data request comprises a target teammate selected by the target player, target operation and the target operable object in the current game scene, and the feasibility operation data of the target teammate corresponding to the target operable object are displayed in real time in an operation picture of the target player according to the teammate data request of the target player. The invention ensures that the interaction data of the cooperation game is more timely and effective, and ensures that the cooperation among players is tighter and more perfect.
Inventors
- LIU DEJIAN
- HUANG SONGBO
- XIA HUI
- LIN CHEN
- WANG NAN
- YANG ZHIHONG
- CHEN WEIJIA
- CHEN XUANTONG
- PAN WEI
- SONG SHIYING
- ZHAO JIN
- ZHU JIA
Assignees
- 福建天晴数码有限公司
Dates
- Publication Date
- 20260508
- Application Date
- 20241104
Claims (10)
- 1. The interactive data optimization method for the collaborative game is characterized by comprising the following steps of: s1, in the game process, recording the feasibility operation data of each player corresponding to the operable object in the current game scene in real time, wherein the feasibility operation data represents that the player can execute or not execute the target operation of the operable object currently; S2, acquiring a teammate data request of a target player, wherein the teammate data request comprises a target teammate selected by the target player, the target operation and a target operable object in the current game scene; And S3, displaying the feasibility operation data of the target teammate corresponding to the target operable object in real time in an operation picture of the target player according to the teammate data request of the target player.
- 2. The method for optimizing interactive data of a collaborative game according to claim 1, wherein the step S3 comprises: setting at least two data display modes of feasibility operation data corresponding to the target operable object so as to be selected by the target player; And displaying the feasibility operation data of the target teammate corresponding to the target operable object in real time according to the selection result of the target player.
- 3. The method for optimizing interactive data of a collaborative game according to claim 1, wherein the step S3 further comprises: Setting voice prompt functions in one-to-one correspondence according to the representation result of the feasibility operation data of the target operable object; And triggering the corresponding voice prompt function when the representation result of the feasibility operation data of the target operable object is changed.
- 4. The method for optimizing interactive data of a collaborative game according to claim 1, further comprising, prior to step S1: S0, setting a matching additional item for directionally matching teammates, and providing the matching additional item for the target player to select when the target player matches teammates.
- 5. The method for optimizing interactive data for a collaborative game according to claim 4, wherein the matching additional items include game style; the step S0 includes: and taking game behavior data of the players as input, establishing a game style analysis model, and obtaining the game style of each player through the game style analysis model.
- 6. An interactive data optimization terminal for a collaborative game, comprising a memory, a processor and a computer program stored on the memory and executable on the processor, characterized in that the processor implements the following steps when executing the computer program: s1, in the game process, recording the feasibility operation data of each player corresponding to the operable object in the current game scene in real time, wherein the feasibility operation data represents that the player can execute or not execute the target operation of the operable object currently; S2, acquiring a teammate data request of a target player, wherein the teammate data request comprises a target teammate selected by the target player, the target operation and a target operable object in the current game scene; And S3, displaying the feasibility operation data of the target teammate corresponding to the target operable object in real time in an operation picture of the target player according to the teammate data request of the target player.
- 7. The interactive data optimization terminal for a collaborative game according to claim 6, wherein step S3 comprises: setting at least two data display modes of feasibility operation data corresponding to the target operable object so as to be selected by the target player; And displaying the feasibility operation data of the target teammate corresponding to the target operable object in real time according to the selection result of the target player.
- 8. The interactive data optimization terminal for a collaborative game according to claim 6, wherein step S3 further comprises: Setting voice prompt functions in one-to-one correspondence according to the representation result of the feasibility operation data of the target operable object; And triggering the corresponding voice prompt function when the representation result of the feasibility operation data of the target operable object is changed.
- 9. The interactive data optimization terminal for a collaborative game according to claim 6, further comprising, prior to step S1: S0, setting a matching additional item for directionally matching teammates, and providing the matching additional item for the target player to select when the target player matches teammates.
- 10. The interactive data optimization terminal for a collaborative game according to claim 9, wherein the matching additional items include game style; the step S0 includes: and taking game behavior data of the players as input, establishing a game style analysis model, and obtaining the game style of each player through the game style analysis model.
Description
Interaction data optimization method and terminal for collaborative games Technical Field The invention relates to the technical field of data processing, in particular to an interactive data optimization method and terminal for a collaborative game. Background There are many online collaborative games in the prior art. A common mode of such games is for the players to team with a challenge gate that matches friends or systems while playing. In the game process, a plurality of players commonly solve the puzzle or putt the monster through respective operations under the same scene. However, a plurality of players are very easy to fail due to lack of matching in the game, especially for PVP fight games with higher team matching requirement, a situation that a certain player wants to complete a certain thing, but teammates do not keep up with or provide the player with the wanted help often occurs, in order to promote the cooperation of the players, interaction data provided in the game comprise teammate position and teammate state information and voice interaction, but the voice interaction needs to consider the subjective intention of teammates, and some teammates hinder own reasons or environmental reasons and cannot communicate with each other in voice. Moreover, the teammate position and teammate state information have very limited effects on determining whether teammates can provide assistance, and are generally only suitable for simple judgment such as obvious too far of the teammate position or that the teammate has been gusted out, and are difficult to confirm in real time for the situations such as accurate distance judgment of whether the teammate in a player operation picture can operate a target, whether the teammate outside the player operation picture can operate the target outside the picture, and the situations are more difficult to analyze in a short time when the player is focused on the operation. Therefore, how to improve the timeliness and effectiveness of the interactive data is important. Disclosure of Invention The invention aims to solve the technical problem of providing an interaction data optimization method and terminal for a collaborative game, which enable interaction data of the collaborative game to be more timely and effective and promote players to smoothly cooperate. In order to solve the technical problems, the invention adopts the following technical scheme: an interactive data optimization method for a collaborative game comprises the following steps: s1, in the game process, recording the feasibility operation data of each player corresponding to the operable object in the current game scene in real time, wherein the feasibility operation data represents that the player can execute or not execute the target operation of the operable object currently; S2, acquiring a teammate data request of a target player, wherein the teammate data request comprises a target teammate selected by the target player, the target operation and a target operable object in the current game scene; And S3, displaying the feasibility operation data of the target teammate corresponding to the target operable object in real time in an operation picture of the target player according to the teammate data request of the target player. In order to solve the technical problems, the invention adopts another technical scheme that: an interactive data optimization terminal for a collaborative game, comprising a memory, a processor and a computer program stored on the memory and executable on the processor, wherein the processor implements the following steps when executing the computer program: s1, in the game process, recording the feasibility operation data of each player corresponding to the operable object in the current game scene in real time, wherein the feasibility operation data represents that the player can execute or not execute the target operation of the operable object currently; S2, acquiring a teammate data request of a target player, wherein the teammate data request comprises a target teammate selected by the target player, the target operation and a target operable object in the current game scene; And S3, displaying the feasibility operation data of the target teammate corresponding to the target operable object in real time in an operation picture of the target player according to the teammate data request of the target player. The interactive data optimization method and the terminal for the collaborative game have the advantages that feasibility operation data which indicates that the current target operation of a player on an operable object can be executed or not can be created, when the player and teammates play, whether some target operations of the teammates on the target operable object can be executed or not can be shared with each other in real time through teammate data requests, the uncertain situation that the team's play distance is not equal if the team's play distanc