CN-121996126-A - Information processing method, information processing device, storage medium and computing equipment
Abstract
Embodiments of the present disclosure provide an information processing method, apparatus, storage medium, and computing device. The method comprises the steps of providing a playing interface of a player, wherein the playing interface comprises a progress bar control used for displaying and/or controlling playing progress, responding to first operation, controlling the progress bar control to deform, triggering a first object to move on the playing interface based on the deformation, and determining a resource allocation scheme used for allocating virtual resources based on the movement of the first object.
Inventors
- SHAO GUANGYU
- LI WEI
- LV FENG
Assignees
- 杭州网易云音乐科技有限公司
Dates
- Publication Date
- 20260508
- Application Date
- 20241107
Claims (10)
- 1. An information processing method, characterized in that the method comprises: providing a playing interface of a player, wherein the playing interface comprises a progress bar control for displaying and/or controlling the playing progress; responding to a first operation, controlling the progress bar control to deform, and triggering a first object to move on the playing interface based on the deformation; A resource allocation scheme for allocating virtual resources is determined based on the motion of the first object.
- 2. The method of claim 1, wherein controlling the progress bar control to deform in response to a first operation comprises: controlling the first object to drive the progress bar control to deform in response to the first operation on the first object, or And controlling the progress bar control to deform in response to the first operation on the progress bar control.
- 3. The method of claim 1, wherein controlling the progress bar control to deform in response to a first operation comprises: Responding to the first operation, and determining deformation parameters of the progress bar control according to operation parameters of the first operation; and controlling the progress bar control to deform according to the deformation parameters.
- 4. The method of claim 3, wherein the first operation comprises a sliding operation, and wherein determining a deformation parameter of the progress bar control based on an operation parameter of the first operation comprises: determining the deformation direction of the progress bar control according to the sliding direction of the sliding operation; And/or determining the deformation size of the progress bar control according to the sliding distance of the sliding operation.
- 5. The method of claim 3, wherein the first operation is a click operation, and the determining the deformation parameter of the progress bar control according to the operation parameter of the first operation comprises: Determining the deformation direction of the progress bar control according to the direction of pointing to the clicking position of the clicking operation at the preset position in the playing interface; And/or determining the deformation size of the progress bar control according to the distance between the preset position in the playing interface and the clicking position of the clicking operation.
- 6. The method according to claim 1, wherein the method further comprises: And displaying the first object based on the progress bar control in response to the display condition being met.
- 7. The method of claim 6, wherein the meeting a display condition comprises at least one of: The playing progress reaches the appointed progress; detecting a specified trigger operation; and the account information corresponding to the user account logged in the player accords with preset conditions.
- 8. An information processing apparatus, characterized in that the apparatus comprises: The display unit is used for providing a playing interface of the player, wherein the playing interface comprises a progress bar control used for displaying and/or controlling the playing progress; the response unit is used for responding to the first operation, controlling the progress bar control to deform and triggering the first object to move on the playing interface based on the deformation; And an allocation unit determining a resource allocation scheme for allocating virtual resources based on the motion of the first object.
- 9. A computer-readable storage medium, comprising: The instructions in the computer-readable storage medium, when executed by a processor of an electronic device, enable the electronic device to perform the information processing method of any one of claims 1-7.
- 10. A computing device, comprising: A processor; a memory for storing the processor-executable instructions; wherein the processor is configured to execute the executable instructions to implement the information processing method of any of claims 1-7.
Description
Information processing method, information processing device, storage medium and computing equipment Technical Field Embodiments of the present disclosure relate to the field of computer technology, and more particularly, to an information processing method, apparatus, storage medium, and computing device. Background This section is intended to provide a background or context for embodiments of the present disclosure. The description herein is not admitted to be prior art by inclusion in this section. A player may generally refer to software capable of playing multimedia objects stored in the form of digital signals, which may include video, audio, text, images, etc. When playing a multimedia object, a player typically provides a visual playing interface, where relevant information corresponding to the currently played multimedia object, such as the name, brief introduction, picture, playing progress, etc., of the multimedia object may be displayed. In addition, some control controls for controlling the playing of the multimedia object can be provided in the playing interface, for example, for audio, controls such as pause, next, last, etc. can be provided. Whether the related information of the multimedia object is displayed in the playing interface or the control is displayed, the user lacks interestingness, and after the multimedia object starts to play, the playing interface is generally closed or hidden, so that the stay time of the user in the playing interface is difficult to be increased, the use frequency and the user viscosity of the player are difficult to be increased over time, and the user loss is easy to occur. Disclosure of Invention In a first aspect of embodiments of the present disclosure, an information processing method is provided. The method comprises the following steps: providing a playing interface of a player, wherein the playing interface comprises a progress bar control for displaying and/or controlling the playing progress; responding to a first operation, controlling the progress bar control to deform, and triggering a first object to move on the playing interface based on the deformation; A resource allocation scheme for allocating virtual resources is determined based on the motion of the first object. Optionally, the controlling, in response to the first operation, the progress bar control to deform includes: controlling the first object to drive the progress bar control to deform in response to the first operation on the first object, or And controlling the progress bar control to deform in response to the first operation on the progress bar control. Optionally, the controlling, in response to the first operation, the progress bar control to deform includes: Responding to the first operation, and determining deformation parameters of the progress bar control according to operation parameters of the first operation; and controlling the progress bar control to deform according to the deformation parameters. Optionally, the first operation includes a sliding operation, and determining, according to an operation parameter of the first operation, a deformation parameter of the progress bar control includes: determining the deformation direction of the progress bar control according to the sliding direction of the sliding operation; And/or determining the deformation size of the progress bar control according to the sliding distance of the sliding operation. Optionally, the first operation is a click operation, and determining, according to an operation parameter of the first operation, a deformation parameter of the progress bar control includes: Determining the deformation direction of the progress bar control according to the direction of pointing to the clicking position of the clicking operation at the preset position in the playing interface; And/or determining the deformation size of the progress bar control according to the distance between the preset position in the playing interface and the clicking position of the clicking operation. Optionally, the method further comprises: And displaying the first object based on the progress bar control in response to the display condition being met. Optionally, the meeting the display condition includes at least one of: The playing progress reaches the appointed progress; detecting a specified trigger operation; and the account information corresponding to the user account logged in the player accords with preset conditions. Optionally, the displaying the first object based on the progress bar control includes: And displaying the first object in a preset area of the progress bar control, wherein the preset area comprises a fixed area or an area where indication information for indicating the playing progress is located. Optionally, displaying the first object in the preset area of the progress bar control includes: Displaying the first object at a preset position above the progress bar control, and displaying the moving effect of