CN-121997614-A - Intelligent virtual character interaction system and interaction method
Abstract
The invention relates to the technical field of electric digital data processing and discloses an intelligent virtual character interaction system and an interaction method, wherein the intelligent virtual character interaction system comprises an interaction capturing module, a virtual interaction displacement component and an interaction speed; the system comprises a dynamic mapping module, a displacement self-correction module, a feedback output module and a feedback output module, wherein the dynamic mapping module is used for calculating a controlled entity prediction load according to a load feedback characteristic rule, the displacement self-correction module is used for determining basic back-off displacement by utilizing a structural flexibility parameter, executing nonlinear correction logic according to the ratio relation between real-time virtual input power and an energy transmission threshold value, representing an interface to transmit an unstable state through nonlinear increment of displacement, and the feedback output module is used for driving the virtual entity state to update.
Inventors
- ZHOU SHAOMIN
- YANG WEN
Assignees
- 吉林省鑫满沣电子商务有限公司
Dates
- Publication Date
- 20260508
- Application Date
- 20260226
Claims (10)
- 1. An intelligent virtual character interaction system is characterized by comprising an interaction capturing module, a dynamics mapping module, a displacement self-correcting module and an energy characteristic balancing unit: An interaction capturing module for acquiring interaction displacement components of the virtual character And obtain virtual running speed in real time Extracting interactive displacement components Time rate of change of (2) ; The dynamics mapping module is used for carrying out interaction displacement component according to a preset load feedback characteristic rule Mapping to obtain equivalent predicted load The displacement self-correction module is connected with the interaction capturing module and the dynamic mapping module and is used for utilizing the preset system structure flexibility parameter Determining base yield displacement ; The energy characteristic balancing unit is connected with the interaction capturing module and the displacement self-correcting module and is used for utilizing the time change rate And equivalent predicted load To construct real-time virtual input power And call a preset energy transfer threshold Wherein the energy transfer threshold Based on preset friction traction constant, system preload parameter and virtual running speed Is determined by the product of (2); the displacement self-correction module is also used for virtually inputting power according to real time And energy transfer threshold Performs nonlinear correction logic when real-time virtual input power is obtained Greater than the energy transfer threshold When the base is moved back Modifying to correct physical yield displacement Correcting physical yield displacement According to the formula Calculating to represent the system interface transmission instability state through the nonlinear increment of the displacement, wherein the system also comprises a feedback output module which is connected with the displacement self-correction module and is used for carrying out the interaction displacement component And correcting physical yield displacement Is used to drive the virtual entity state update.
- 2. The intelligent virtual character interaction system according to claim 1, wherein the displacement self-correction module further comprises a transient damping correction unit, wherein the dynamic mapping module outputs an equivalent predicted load In the process of (1), the transient damping correction unit monitors the equivalent predicted load in real time When the transient component exceeds a preset load threshold value, the transient damping correction unit corrects the physical yielding displacement according to the preset damping coefficient pair Gain adjustments are made to compensate for load fluctuations due to virtual controlled physical intervention in the process path.
- 3. The intelligent virtual character interaction system according to claim 1, further comprising a cross-unit data linkage module, wherein the cross-unit data linkage module establishes association constraints between adjacent virtual execution units based on a traffic association rule, and when the interaction capturing module adjusts the displacement of the current virtual execution unit, the cross-unit data linkage module derives gesture linkage components of the adjacent virtual execution units according to the association constraints and induces the adjacent virtual execution units to execute collaborative gesture fine adjustment.
- 4. The intelligent virtual character interaction system according to claim 1, further comprising a state dynamic calibration module, wherein the state dynamic calibration module utilizes associated thermal energy integral and high-frequency residual components generated in the dynamic mapping process to identify thermal deformation deviation and surface physical form evolution state of the virtual controlled entity, and accordingly calibrate and compensate nonlinear correction logic parameters in the displacement self-correction module.
- 5. The intelligent virtual character interaction system according to claim 1, further comprising a characteristic inversion unit, wherein the characteristic inversion unit is used for superposing a standardized perturbation signal on the displacement instruction acquired by the interaction capturing module, extracting an individual hardness coefficient of the current virtual processing object according to a load fluctuation component generated by the dynamics mapping module in response to the standardized perturbation signal, and executing closed-loop correction on the operation parameter of the dynamics mapping module through the individual hardness coefficient.
- 6. The intelligent virtual character interaction system according to claim 1, wherein the energy feature balancing unit calculates the energy transfer threshold according to the following formula: , wherein, In order to be able to transmit the energy threshold value, In order to preset the friction traction constant, For the system's preload parameters, Is the virtual running speed.
- 7. The intelligent virtual character interaction system according to claim 1, wherein the dynamics mapping module is pre-provided with nonlinear load response models for different processing material types, activates the corresponding response model according to the currently selected material type, and calculates the interaction displacement component Importing a response model as an input variable to calculate an equivalent predicted load 。
- 8. The intelligent virtual character interaction system according to claim 1, further comprising a feedback drive unit for responding to the corrected physical back-off displacement Adjusting the physical damping coefficient of the interactive terminal in real time by virtual input power Does not exceed the energy transfer threshold When the feedback driving unit outputs the equivalent predicted load to the interactive terminal A linear resistive sense feedback signal that is positively correlated.
- 9. The intelligent virtual character interaction system according to claim 1, wherein the displacement self-correction module monitors the equivalent predicted load in real time as the correction logic is executed Compliance parameter with system architecture When the ratio of the two exceeds a preset destabilization critical threshold, the displacement self-correction module sends a limiting signal to the feedback output module to limit the maximum adjustment amplitude of the update of the state of the virtual entity, and the system further comprises a virtual environment rendering module which is used for receiving the final virtual output state determined by the feedback output module and updating the geometric pose of the virtual controlled entity in the virtual space and the morphological evolution data of the virtual workpiece in real time according to the final virtual output state.
- 10. An intelligent virtual character interaction method for realizing the intelligent virtual character interaction system as set forth in claim 1, comprising the steps of: Acquiring interactive displacement components of virtual characters Virtual run speed ; Extracting interactive displacement components Time rate of change of (2) ; According to the preset load feedback characteristic rule and the interactive displacement component Mapping to obtain equivalent predicted load ; By time rate of change And equivalent predicted load To construct real-time virtual input power And call a preset energy transfer threshold ; Retrieving a preset system structure flexibility parameter Determining base yield displacement ; According to real-time virtual input power And energy transfer threshold Performs nonlinear correction logic when real-time virtual input power is obtained Greater than the energy transfer threshold When it is, according to the formula Base yielding displacement Modifying to correct physical yield displacement Representing the system interface transmission instability state by nonlinear increment of displacement; based on the interactive displacement component And correcting physical yield displacement Vector sum driven virtual entity state updates; Responsive to correcting physical yield displacement And adjusting the physical damping coefficient of the interaction termination to produce a physical feedback of the impedance collapse at the interaction termination.
Description
Intelligent virtual character interaction system and interaction method Technical Field The invention relates to an intelligent virtual character interaction system and an intelligent virtual character interaction method, and belongs to the technical field of electric digital data processing. Background The method is characterized in that a virtual environment is constructed to simulate the mapping relation between a stand operation instruction and a roller motion path, the method is a technical means commonly used in the industry, setting parameters of a rolling mill stand are generally collected, and the spatial displacement of a roller in the virtual environment is regulated in real time according to the operation instruction, so that the geometric evolution of a rolling process is presented at a visual terminal, however, the metal rolling process involves physical deformation under extreme load, the rolling mill stand generates physical yielding, namely bouncing effect, in a stressed state, the actual gap of the roller deviates from an initial setting position due to the characteristic, the existing interaction logic is generally based on an ideal rigid body model, the instruction flow is directly equivalent to the displacement of an executing mechanism, the intervention of the comprehensive rigidity of the system on the feedback precision is not considered, when the load fluctuation is generated in a production environment, the interaction terminal cannot reflect the nonlinear deviation of the roller gap after the stress, the virtual feedback logic and the physical real state are disjointed, and the intervention of the process parameter on the size of a final product is difficult for operators to perceive through a virtual system. In order to improve feedback precision, the industry tries to introduce a high-order nonlinear mechanical operator or a finite element analysis model, although the method can fit complex mechanical evolution, the related large-scale calculation occupies mass processor resources, so that time delay is generated by an interactive link, for an industrial interactive system requiring sub-millisecond-level response, the synchronism between instruction input and feedback signals is destroyed by the hysteresis of data processing, in addition, the contradiction between response speed and simulation precision cannot be solved from an architecture level by simply relying on increasing calculation force, so that the stability of feedback logic is difficult to maintain when the system is used for coping with transient impact load or multi-frame cooperative disturbance, besides the physical yielding influence of a hardware frame structure, software control and the interactive logic level, the traditional simulation scheme is single in exposure data processing dimension and difficult to consider a short-circuit board, for example, the Chinese patent with an authorization bulletin number of CN119784982B discloses a virtual character interactive design generating method based on multi-mode perception, response and deviation data evaluation interactive performance is carried out by action capture and interactive test, the method belongs to the aspect of behavior logic surface simulation, service logic surface simulation is orderly distributed, the situation is separated from the transient impact load or multi-frame cooperative disturbance, the dynamic stress is difficult to realize the dynamic fluctuation of the dynamic stress, the dynamic stress is difficult to restore the complex dynamic stress load dynamic stress has a stable phase, and the dynamic stress has no relation is difficult to be balanced, and the dynamic stress has no problem to realize in the dynamic fluctuation of the dynamic stress has a complex dynamic stress-state, and has a dynamic stress-state interaction relation. Therefore, how to utilize the electric digital data processing means and establish a mapping logic which gives consideration to both load deformation compensation and dynamics association on the premise of ensuring the real-time response performance of the system, and the reduction of the virtual interaction system to the rolling physical essence is realized, so that the method and the system are the technical problems to be solved. Disclosure of Invention In order to solve the problems in the background technology, the technical scheme of the invention is as follows, namely an intelligent virtual character interaction system comprises an interaction capturing module, a dynamic mapping module, a displacement self-correcting module and an energy characteristic balancing unit: An interaction capturing module for acquiring interaction displacement components of the virtual character And obtain virtual running speed in real timeExtracting interactive displacement componentsTime rate of change of (2) ; The dynamics mapping module is used for carrying out interaction displacement component according to a preset load