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CN-122006245-A - Virtual array capacity configuration method and device, electronic equipment and storage medium

CN122006245ACN 122006245 ACN122006245 ACN 122006245ACN-122006245-A

Abstract

The present disclosure relates to a virtual array configuration method, a device, an electronic apparatus and a storage medium, belonging to the technical field of game programs, the method comprising the steps of responding to a first object being abandoned in a first abandoning stage, displaying a first object identifier added with the first object in a abandoning window of a first user; and when the second array capacity of the first user meets the set battle conditions and the number of the second array capacities meets the set number conditions, displaying that the second array capacity is changed from the configuration state to the battle state.

Inventors

  • YANG WEICHAO

Assignees

  • 大牛互娱(上海)信息技术有限公司

Dates

Publication Date
20260512
Application Date
20260126

Claims (11)

  1. 1. A virtual array capacity configuration method, the method comprising: responding to the discarding of a first object, and displaying a first object identifier added to the first object in a discarding window of the first user; Responding to the first user to establish a set association relation between a second object identifier of a second object in a configuration window and the first object identifier, and displaying the first object and the second object to form a first array capacity; and when the second array capacity of the first user meets the set battle conditions and the number of the second array capacity meets the set number conditions, displaying that the second array capacity is changed from a configuration state to a battle state, wherein the second array capacity comprises the first array capacity.
  2. 2. The method according to claim 1, wherein the method further comprises: determining object attributes corresponding to the first object identifier and a second object identifier of a second object in a configuration window of the first user; And under the condition that the first object identifier and the second object identifier are correspondingly associated with a first object attribute and the number of the identifiers exceeds a set threshold, determining that the second object identifier and the first object identifier have a set association relationship, wherein the object attribute comprises the first object attribute.
  3. 3. The method of claim 1, wherein the first object is discarded by a second user, and wherein the displaying the first object identifier of the first object added to the discard window of the first user in response to the first object being discarded comprises: determining, in response to the second user discarding the plurality of first objects, a discarding priority level of the plurality of first objects; And according to the abandon priority, a first object identifier for displaying the appointed first object is added into a abandon window of the first user.
  4. 4. The method of claim 3, wherein the second object is configured to be displayed in a first round on the first array, wherein the displaying the second array from a configuration state to a play state when a second array of the first user meets a set play condition and a number of the second array meets a set number condition, wherein the second array comprises the first array, and wherein the method comprises: When a second array capacity configured by the first user in the first round meets a set combat condition and the number of the second array capacity meets the set number condition, displaying that the second array capacity is changed from a configuration state to a combat state, and displaying that the second array capacity obtains a set combat action effect; And when the second array capacity configured by the first user in the second round accords with the set battle conditions and the number of the second array capacity accords with the set number conditions, displaying that the second array capacity is changed from the configuration state to the battle state, wherein the second round is after the first round.
  5. 5. A method according to claim 3, characterized in that the method further comprises: And responding to the abandoning operation of the first user on the third object in the configuration window, determining the abandoning effect related to the second object attribute of the third object and the setting action object of the abandoning effect, and displaying the abandoning effect on the setting action object.
  6. 6. The method according to claim 1, wherein the method further comprises: and displaying the prompt information of the first array container meeting the set battle conditions under the condition that the object identifications associated with the objects in the first array container form an identification combination.
  7. 7. The method according to claim 1, wherein the method further comprises: And responding to the fight indication of the first user, displaying the second array capacity to fight at the fight position appointed by the fight indication.
  8. 8. A method according to any one of claims 1-7, characterized in that the method further comprises: displaying a target game scene of a first user, wherein the target game scene displays a first selection control for autonomous array capacity configuration by the first user and a second selection control for array capacity configuration by calling an intelligent agent; under the condition that the first user selects the first selection control, a abandon window for showing the first user is activated; And under the condition that the first user selects the second selection control, displaying a third array capacity of the first user in a battle state.
  9. 9. A virtual array capacity configuration apparatus, the apparatus comprising: The first display module is used for responding to the fact that the first object is abandoned, and displaying a first object identifier added into the first object in an abandon window of the first user; The second display module is used for responding to the set association relation between the second object identification of the second object in the configuration window of the first user and the first object identification, and displaying the first object and the second object to form a first array capacity; And the third display module is used for displaying the second array capacity to be changed from the configuration state to the battle state when the second array capacity of the first user accords with the set battle condition and the number of the second array capacity accords with the set number condition, wherein the second array capacity comprises the first array capacity.
  10. 10. An electronic device comprising a memory for storing a computer program and a processor for executing the computer program to implement the method according to any one of claims 1 to 8.
  11. 11. A computer readable storage medium, characterized in that the computer readable storage medium has stored thereon a computer program which, when executed by a processor, implements the method according to any of claims 1 to 8.

Description

Virtual array capacity configuration method and device, electronic equipment and storage medium Technical Field The embodiment of the disclosure relates to the technical field of game applications, and more particularly relates to a virtual array capacity configuration method, a device, electronic equipment and a storage medium. Background With the rapid development of game applications, games can be classified into action-type games, decryption games, strategy-type games, and the like. Currently, in some policy-like games, a player may manipulate multiple virtual characters and group some virtual characters into a team to act together. However, the array capacity which can be formed by the player is limited to the virtual character which is held by the player, the interaction mode between the player and the virtual character is single, and the game experience is poor. Disclosure of Invention An object of the embodiments of the present disclosure is to provide a new technical solution for virtual array capacity configuration. According to a first aspect of the present disclosure, there is provided a virtual array capacity configuration method, the method including: responding to the discarding of a first object, and displaying a first object identifier added to the first object in a discarding window of the first user; Responding to the first user to establish a set association relation between a second object identifier of a second object in a configuration window and the first object identifier, and displaying the first object and the second object to form a first array capacity; and when the second array capacity of the first user meets the set battle conditions and the number of the second array capacity meets the set number conditions, displaying that the second array capacity is changed from a configuration state to a battle state, wherein the second array capacity comprises the first array capacity. Optionally, the method further comprises: determining object attributes corresponding to the first object identifier and a second object identifier of a second object in a configuration window of the first user; And under the condition that the first object identifier and the second object identifier are correspondingly associated with a first object attribute and the number of the identifiers exceeds a set threshold, determining that the second object identifier and the first object identifier have a set association relationship, wherein the object attribute comprises the first object attribute. Optionally, the first object is discarded by the second user, and the responding to the discarding of the first object, displaying a first object identifier of the first object added in a discarding window of the first user, includes: determining, in response to the second user discarding the plurality of first objects, a discarding priority level of the plurality of first objects; And according to the abandon priority, a first object identifier for displaying the appointed first object is added into a abandon window of the first user. Optionally, the second object is configured to display the first array in a first round, and when a second array of the user meets a preset combat condition and the number of the second array meets a preset number condition, the second array is displayed to change from a configuration state to a combat state, wherein the second array comprises the first array, and the method comprises the following steps: When a second array capacity configured by the first user in the first round meets a set combat condition and the number of the second array capacity meets the set number condition, displaying that the second array capacity is changed from a configuration state to a combat state, and displaying that the second array capacity obtains a set combat action effect; And when the second array capacity configured by the first user in the second round accords with the set battle conditions and the number of the second array capacity accords with the set number conditions, displaying that the second array capacity is changed from the configuration state to the battle state, wherein the second round is after the first round. Optionally, the method further comprises: And responding to the abandon operation of the first user on the third object in the configuration window in the first abandon stage, determining the abandon effect related to the second object attribute of the third object and the set action object of the abandon effect, and displaying the abandon effect on the set action object. Optionally, the method further comprises: and displaying the prompt information of the first array container meeting the set battle conditions under the condition that the object identifications associated with the objects in the first array container form an identification combination. Optionally, the method further comprises: And responding to the fight indication of the first user, displaying the sec