Search

CN-122006250-A - Information processing method, device, equipment and storage medium in game

CN122006250ACN 122006250 ACN122006250 ACN 122006250ACN-122006250-A

Abstract

The application provides an information processing method, a device, equipment and a storage medium in a game, wherein the information processing method comprises the steps of responding to a synchronous trigger event, determining a first game role, a second game role and a target setting item; and updating the second configuration parameters of the first game character under the target setting item to the first configuration parameters. According to the method provided by the application, players can realize flexible synchronization of setting items among different game roles under the same account, configuration parameters do not need to be manually adjusted one by one, repeated operation cost in a multi-role scene is effectively reduced, interactive experience is improved, and in addition, independent storage of redundant data is reduced and equipment storage space and server resources are effectively saved through a synchronous multiplexing mechanism of setting data among roles.

Inventors

  • ZHANG JIAQI
  • YANG YANG

Assignees

  • 网易(杭州)网络有限公司

Dates

Publication Date
20260512
Application Date
20260402

Claims (14)

  1. 1. An information processing method in a game, wherein the game is associated with a target account number, the information processing method comprising: Determining a first game role, a second game role and a target setting item in response to a synchronous trigger event, wherein the first game role and the second game role are different controlled virtual roles under the target account; Acquiring a first configuration parameter of the second game role under the target setting item; and updating a second configuration parameter of the first game role under the target setting item to the first configuration parameter.
  2. 2. The information processing method according to claim 1, wherein the determining the first game character, the second game character in response to the synchronization trigger event includes: Responding to a first triggering operation for a first game role, and displaying a setting interface on a graphical user interface provided by the terminal equipment; responding to a second triggering operation aiming at the synchronous function control in the setting interface, and displaying a role selection identifier on the graphical user interface; and responding to a third triggering operation aiming at the character selection identification, and determining the controlled virtual character corresponding to the selected character selection identification as the second game character.
  3. 3. The information processing method according to claim 2, wherein the determining the target setting item includes: displaying a setting item selection identifier on the graphical user interface; And responding to a fourth triggering operation aiming at the setting item selection identification, and determining the setting item corresponding to the selected setting item selection identification as the target setting item.
  4. 4. The information processing method according to claim 1, characterized in that the information processing method further comprises: determining a synchronous mode corresponding to the target setting item, wherein the synchronous mode comprises a single synchronous mode and/or a continuous synchronous mode; establishing a continuous synchronization relationship between the second game character and the first game character under the target setting item under the condition that the synchronization mode is the continuous synchronization mode; And during the continuous synchronization relation maintaining period, responding to the change of the configuration parameters of the second game role under the target setting item, and synchronously updating the configuration parameters of the first game role under the target setting item into changed configuration parameters.
  5. 5. The information processing method according to claim 4, characterized in that the information processing method further comprises: Displaying the synchronous mode identification; The determining the synchronization mode corresponding to the target setting item comprises the following steps: and responding to a fifth triggering operation aiming at the synchronous mode identification, and determining the synchronous mode corresponding to the selected synchronous mode identification as the synchronous mode corresponding to the target setting item.
  6. 6. The information processing method according to claim 4, wherein after the updating of the second configuration parameter of the first game character under the target setting item to the first configuration parameter, the information processing method further comprises: if the synchronous mode is a single synchronous mode, when the configuration parameters of the second game role under the target setting item are changed, the current configuration parameters of the target setting item of the first game role are maintained.
  7. 7. The information processing method according to claim 1, wherein the determining the first game character, the second game character in response to the synchronization trigger event includes: responding to a synchronous trigger event aiming at a first game role, and acquiring role attribute information of other controlled virtual roles except the first game role under the target account; a second game character is determined from the other controlled virtual characters based on the character attribute information.
  8. 8. The information processing method of claim 7, wherein the synchronization trigger event for a first game character comprises a character creation completion event for the first game character.
  9. 9. The information processing method according to claim 7, wherein the character attribute information includes at least one of a character level, a character creation time, a character cumulative login duration.
  10. 10. The information processing method according to claim 1, wherein after the updating of the second configuration parameter of the first game character under the target setting item to the first configuration parameter, the information processing method further comprises: and displaying synchronous prompt information, wherein the synchronous prompt information is used for prompting that the target setting item of the first game role is synchronous with the target setting item of the second game role.
  11. 11. The information processing method according to claim 4, characterized in that the information processing method further comprises: and during the continuous synchronization relation maintaining period, responding to receiving a synchronization interruption instruction, and releasing the continuous synchronization relation of the second game role and the first game role under the target setting item.
  12. 12. An information processing apparatus in a game, wherein a target account number is associated with the game, the information processing apparatus comprising: The response module is used for responding to the synchronous trigger event, and determining a first game role, a second game role and a target setting item, wherein the first game role and the second game role are different controlled virtual roles under the target account; the acquisition module is used for acquiring a first configuration parameter of the second game role under the target setting item; and the configuration module is used for updating the second configuration parameters of the first game role under the target setting item to the first configuration parameters.
  13. 13. An electronic device comprising a processor, a memory and a bus, the memory storing machine-readable instructions executable by the processor, the processor and the memory in communication via the bus when the electronic device is in operation, the machine-readable instructions when executed by the processor performing the steps of the method of information processing in a game according to any one of claims 1 to 11.
  14. 14. A computer-readable storage medium, characterized in that the computer-readable storage medium has stored thereon a computer program which, when executed by a processor, performs the steps of the information processing method in a game as claimed in any one of claims 1 to 11.

Description

Information processing method, device, equipment and storage medium in game Technical Field The present application relates to the field of game technologies, and in particular, to a method, an apparatus, a device, and a storage medium for processing information in a game. Background In role playing games, a player can usually create multiple game roles under the same account, and the configuration parameters such as image quality, sound effect, key position and the like are individually adjusted through a setting system so as to obtain a game experience conforming to own operation habits. In the related art, when a player creates a new character under the same account, each setting parameter of the new character is usually initialized to a default state, and the player needs to manually adjust each parameter to a configuration value that the player is accustomed to, and meanwhile, when the setting item is newly added or adjusted along with version update, the player also needs to log in and configure and modify for each character respectively. The mode leads to the fact that players need to carry out a large number of repeated operation steps in the multi-role scene, the user operation is complex, multi-role playing methods are difficult to experience conveniently, and the game playing methods are single. Disclosure of Invention In view of this, the present application provides a method, apparatus, device and storage medium for processing information in a game, so as to achieve flexible synchronization of setting items between multiple roles under the same account, reduce operation cost of repeated adjustment setting of players, and promote multi-role game experience. In a first aspect, the present disclosure provides an information processing method in a game, the game being associated with a target account, the information processing method including: Determining a first game role, a second game role and a target setting item in response to a synchronous trigger event, wherein the first game role and the second game role are different controlled virtual roles under the target account; Acquiring a first configuration parameter of the second game role under the target setting item; and updating a second configuration parameter of the first game role under the target setting item to the first configuration parameter. In a second aspect, the present disclosure provides an information processing apparatus in a game, the game being associated with a target account number, the information processing apparatus comprising: The response module is used for responding to the synchronous trigger event, and determining a first game role, a second game role and a target setting item, wherein the first game role and the second game role are different controlled virtual roles under the target account; the acquisition module is used for acquiring a first configuration parameter of the second game role under the target setting item; and the configuration module is used for updating the second configuration parameters of the first game role under the target setting item to the first configuration parameters. In a third aspect, the present disclosure provides an electronic device including a memory, a processor, and a computer program stored on the memory and executable on the processor, the processor implementing the steps of the information processing method in a game described above when the computer program is executed. In a fourth aspect, the present disclosure provides a computer-readable storage medium having stored thereon a computer program which, when executed by a processor, performs the steps of the above-described information processing method in a game. The disclosure provides an information processing method, device, equipment and storage medium in a game, which are used for determining a first game role, a second game role and a target setting item by responding to a synchronous trigger event, acquiring a first configuration parameter of the second game role under the target setting item, and updating a second configuration parameter of the first game role under the target setting item into the first configuration parameter. According to the method provided by the invention, players can realize flexible synchronization of setting items among different game roles under the same account, configuration parameters do not need to be manually adjusted one by one, repeated operation cost in a multi-role scene is effectively reduced, interactive experience is improved, and in addition, independent storage of redundant data is reduced and equipment storage space and server resources are effectively saved through a synchronous multiplexing mechanism of setting data among roles. Drawings For a clearer description of the technical solutions of the present disclosure, the drawings that are needed in the embodiments will be briefly described below, it being understood that the following drawings only illustrate some embodi