CN-122006251-A - Appearance adjustment method, device and equipment for virtual object and storage medium
Abstract
The application discloses an appearance adjusting method, device and equipment for a virtual object and a storage medium, and relates to the technical field of computers. The method comprises the steps of displaying M virtual objects, wherein the M virtual objects comprise a master control virtual object and M-1 slave control virtual objects, displaying main body mark information corresponding to a first virtual object after the first virtual object in the M virtual objects is selected, and adjusting the appearance of at least one other virtual object except the first virtual object in the M virtual objects in response to an appearance adjustment instruction for the M virtual objects so that the appearance of the M virtual objects is unified with the appearance style of the first virtual object. In the method, the appearance styles of the M virtual objects can be unified by a user only by executing the operation of triggering and determining the style main body object, and the operation is simple and convenient.
Inventors
- LIANG JIAYI
Assignees
- 腾讯科技(深圳)有限公司
Dates
- Publication Date
- 20260512
- Application Date
- 20241112
Claims (17)
- 1. A method for adjusting the appearance of a virtual object, the method comprising: m virtual objects are displayed, wherein the M virtual objects comprise a main control virtual object and M-1 auxiliary control virtual objects, the main control virtual object is a virtual object controlled by a user account, the auxiliary control virtual object is a virtual object controlled by the main control virtual object, and M is an integer larger than 1; After a first virtual object in the M virtual objects is selected, displaying main body mark information corresponding to the first virtual object, wherein the main body mark information is used for indicating that the first virtual object is determined to be a style main body object, and the appearance of the style main body object is used as a reference object in appearance adjustment; And adjusting the appearance of at least one other virtual object except the first virtual object in the M virtual objects in response to the appearance adjustment instruction for the M virtual objects so that the appearance of the M virtual objects is unified with the appearance style of the first virtual object.
- 2. The method according to claim 1, wherein displaying the body marker information corresponding to a first virtual object of the M virtual objects after the first virtual object is selected, comprises: And in response to the operation of selecting the first virtual object in the M virtual objects, displaying main body mark information corresponding to the first virtual object.
- 3. The method of claim 2, wherein the M virtual objects display interface has a body selection control displayed therein, and wherein after displaying the M virtual objects, further comprising: responding to the operation of the main body selection control, displaying a main body selection interface, wherein the main body selection interface displays the identification information of each of the M virtual objects; The responding to the operation of selecting the first virtual object in the M virtual objects, displaying the main body mark information corresponding to the first virtual object, includes: And displaying main body mark information corresponding to the first virtual object in response to the operation of selecting the identification information of the first virtual object.
- 4. The method of claim 3, wherein an appearance adjustment control is further displayed in the body selection interface, the appearance adjustment control for triggering generation of the appearance adjustment instruction; after the main body mark information corresponding to the first virtual object is displayed, the method further comprises: and in response to the operation of the appearance adjustment control, executing the step of adjusting the appearance of at least one other virtual object except the first virtual object in the M virtual objects.
- 5. The method according to any one of claims 2 to 4, wherein after displaying the body tag information corresponding to the first virtual object, further comprises: Displaying at least one piece of recommendation information, wherein the recommendation information is used for recommending the appearance adjusted by other virtual objects except the first virtual object in the M virtual objects; the adjusting, in response to the appearance adjustment instruction for the M virtual objects, the appearance of at least one other virtual object of the M virtual objects except the first virtual object, includes: After the first recommendation information in the at least one recommendation information is selected, responding to the appearance adjustment instruction, and adjusting the appearance of at least one other virtual object except the first virtual object in the M virtual objects according to the appearance recommended by the first recommendation information so that the appearance of the M virtual objects is unified with the appearance style of the first virtual object.
- 6. The method of claim 1, wherein the first virtual object is randomly selected from the M virtual objects.
- 7. The method according to any one of claims 1 to 6, further comprising, prior to displaying the M virtual objects: displaying a reloading interface of the main control virtual object, wherein the reloading interface of the main control virtual object is provided with the main control virtual object and at least one appearance element for assembling the main control virtual object; The displaying the M virtual objects includes: responding to the operation of a first control in a reloading interface aiming at the main control virtual object, displaying a style unifying interface, wherein the main control virtual object is displayed in the style unifying interface; and responding to the operation of adding the slave control virtual object, and displaying the master control virtual object and the slave control virtual object in the style unified interface.
- 8. The method according to any one of claims 1 to 6, further comprising, prior to displaying the M virtual objects: Displaying a reloading interface of a first slave control virtual object in the M-1 slave control virtual objects, wherein the reloading interface of the first slave control virtual object is displayed with the first slave control virtual object and at least one appearance element for the first slave control virtual object to assemble; The displaying the M virtual objects includes: And responding to the operation of a first control in the reloading interface of the first slave control virtual object, displaying a style unified interface, wherein the master control virtual object and the first slave control virtual object are displayed in the style unified interface.
- 9. The method according to any one of claims 1 to 8, wherein the M virtual objects are displayed in a style-unified interface, and appearance indication information of each of the M virtual objects is further displayed in the style-unified interface, where the appearance indication information of the virtual objects is used to indicate appearance elements assembled by the virtual objects.
- 10. The method of claim 9, wherein the style unifying interface further displays a reload jump control for each of the M virtual objects, the method further comprising: And responding to the operation of the reloading skip control for the second virtual object in the M virtual objects, displaying a reloading interface of the second virtual object, wherein the reloading interface of the second virtual object is provided with the second virtual object and at least one appearance element for assembling the second virtual object.
- 11. The method of any of claims 1 to 6, wherein the M virtual objects are located in a virtual scene, the method further comprising: In response to triggering an operation aiming at a shooting process of the virtual scene, displaying a main body selection control and a view finding interface of the shooting process, wherein the M virtual objects are displayed in the view finding interface, and the main body selection control is used for triggering and determining the style main body object; the adjusting the appearance of at least one other virtual object except the first virtual object in the M virtual objects, so that the appearance of the M virtual objects is unified with the appearance style of the first virtual object, further includes: and displaying a shooting result in response to the operation of completing the shooting process, wherein the appearance styles of the M virtual objects displayed in the shooting result are uniform.
- 12. The method according to any one of claims 1 to 6, further comprising, prior to displaying the M virtual objects: displaying a virtual scene, wherein the virtual scene comprises the main control virtual object; the displaying the M virtual objects includes: And in response to the operation of calling the M-1 slave control virtual objects, displaying a main body selection control, and displaying the master control virtual object and the M-1 slave control virtual objects in the virtual scene, wherein the main body selection control is used for triggering and determining the style main body object.
- 13. The method of any one of claims 1 to 12, wherein the M-1 slave virtual objects comprise at least one of a virtual pet, a virtual carrier, a virtual follower character owned by the master virtual object.
- 14. An appearance adjustment device for a virtual object, the device comprising: The first display module is used for displaying M virtual objects, wherein the M virtual objects comprise a main control virtual object and M-1 slave control virtual objects, the main control virtual object is a virtual object controlled by a user account, the slave control virtual object is a virtual object controlled by the main control virtual object, and M is an integer greater than 1; A second display module, configured to display, after a first virtual object of the M virtual objects is selected, body flag information corresponding to the first virtual object, where the body flag information is used to indicate that the first virtual object is determined to be a style body object, and an appearance of the style body object is used as a reference object in appearance adjustment; and the adjusting module is used for responding to the appearance adjusting instructions for the M virtual objects and adjusting the appearance of at least one other virtual object except the first virtual object in the M virtual objects so that the appearance of the M virtual objects is unified with the appearance style of the first virtual object.
- 15. A terminal device, characterized in that it comprises a processor and a memory, in which a computer program is stored, which computer program is loaded and executed by the processor to implement the method according to any of claims 1 to 13.
- 16. A computer readable storage medium, characterized in that the computer readable storage medium has stored therein a computer program, which is loaded and executed by a processor to implement the method of any of claims 1 to 13.
- 17. A computer program product, characterized in that it comprises a computer program stored in a computer readable storage medium, from which a processor reads and executes the computer program to implement the method according to any one of claims 1 to 13.
Description
Appearance adjustment method, device and equipment for virtual object and storage medium Technical Field The embodiment of the application relates to the technical field of computers, in particular to an appearance adjusting method, device and equipment for a virtual object and a storage medium. Background Some games have a reloading function. This functionality allows a player to personalize the style and identity of virtual objects in a game by adjusting clothing, accessories, or other visual elements. In games, players often want the style of appearance of their own controlled virtual objects and other virtual objects in the game to remain coordinated, which is also achieved through a reloading function. For example, for a certain virtual object other than the virtual object controlled by the player, the player may enter a reloading interface of the virtual object in the game, browse appearance elements such as clothing, accessories and the like which can be assembled by the virtual object in the reloading interface, find appearance elements (hereinafter simply referred to as target appearance elements) which can be matched with the appearance styles of the virtual object controlled by the player from the appearance elements, and finally assemble the target appearance elements for the virtual object through clicking, sliding and the like for the target appearance elements, so that the styles of the appearance of the virtual object are consistent with those of the virtual object controlled by the player. In the above process, the player needs to find the target appearance element by himself, and needs to adjust the appearance of the virtual object by more manual operations, which is inconvenient. Disclosure of Invention The embodiment of the application provides an appearance adjusting method, device and equipment of a virtual object and a storage medium. The technical scheme provided by the embodiment of the application is as follows: according to an aspect of an embodiment of the present application, there is provided an appearance adjustment method of a virtual object, the method including: m virtual objects are displayed, wherein the M virtual objects comprise a main control virtual object and M-1 auxiliary control virtual objects, the main control virtual object is a virtual object controlled by a user account, the auxiliary control virtual object is a virtual object controlled by the main control virtual object, and M is an integer larger than 1; After a first virtual object in the M virtual objects is selected, displaying main body mark information corresponding to the first virtual object, wherein the main body mark information is used for indicating that the first virtual object is determined to be a style main body object, and the appearance of the style main body object is used as a reference object in appearance adjustment; And adjusting the appearance of at least one other virtual object except the first virtual object in the M virtual objects in response to the appearance adjustment instruction for the M virtual objects so that the appearance of the M virtual objects is unified with the appearance style of the first virtual object. According to an aspect of an embodiment of the present application, there is provided an appearance adjustment device for a virtual object, the device including: The first display module is used for displaying M virtual objects, wherein the M virtual objects comprise a main control virtual object and M-1 slave control virtual objects, the main control virtual object is a virtual object controlled by a user account, the slave control virtual object is a virtual object controlled by the main control virtual object, and M is an integer greater than 1; A second display module, configured to display, after a first virtual object of the M virtual objects is selected, body flag information corresponding to the first virtual object, where the body flag information is used to indicate that the first virtual object is determined to be a style body object, and an appearance of the style body object is used as a reference object in appearance adjustment; and the adjusting module is used for responding to the appearance adjusting instructions for the M virtual objects and adjusting the appearance of at least one other virtual object except the first virtual object in the M virtual objects so that the appearance of the M virtual objects is unified with the appearance style of the first virtual object. According to an aspect of an embodiment of the present application, there is provided a terminal device including a processor and a memory, in which a computer program is stored, the computer program being loaded and executed by the processor to implement the appearance adjustment method of the virtual object described above. According to an aspect of an embodiment of the present application, there is provided a computer-readable storage medium having stored therein a computer pro