Search

CN-122027856-A - Event live broadcast interaction method and device, electronic equipment and medium

CN122027856ACN 122027856 ACN122027856 ACN 122027856ACN-122027856-A

Abstract

The embodiment of the application discloses a live event interaction method, a live event interaction device, electronic equipment and a live event interaction medium, which relate to the technical field of artificial intelligence, and one specific implementation mode of the method comprises the steps of judging whether a target object triggers a key fault event or not based on the behavior action of the target object in live event and a preset event identification rule; the method comprises the steps of judging whether a target object triggers a key fault event, displaying interaction prompt information corresponding to the key fault event on a live broadcast interface of the event, creating a virtual collaboration space based on the number of users triggering the interaction prompt information in a preset period, associating at least one user triggering the interaction prompt information with a space identifier of the virtual collaboration space, and sending virtual interaction content corresponding to the key fault event to at least one triggering user associated with the space identifier based on the space identifier of the virtual collaboration space. The deep participation and personalized interaction experience of the user on the key nodes of the event are realized, and the participation and immersion of the user are effectively improved.

Inventors

  • YU XIAOSHUN
  • CHEN SHAN
  • ZHANG CHI
  • ZHANG WEI

Assignees

  • 咪咕文化科技有限公司
  • 中国移动通信集团有限公司

Dates

Publication Date
20260512
Application Date
20251231

Claims (10)

  1. 1. A live event interaction method, the method comprising: judging whether a target object triggers a key fault event or not based on the behavior action of the target object in live event broadcast and a preset event identification rule; If the target object is judged to trigger the key fault event, displaying interaction prompt information corresponding to the key fault event on a live broadcast interface of the event; Creating a virtual collaborative space based on the number of users triggering the interaction prompt information in a preset period, and associating at least one user triggering the interaction prompt information with a space identifier of the virtual collaborative space; And based on the space identification of the virtual collaborative space, sending virtual interaction content corresponding to the key fault event to at least one trigger user associated with the space identification.
  2. 2. The method of claim 1, wherein creating a virtual collaboration space based on the number of users triggering the interaction cues within a preset period of time comprises: Counting the number of users triggering the interaction prompt information in the preset period; If the number of users is greater than or equal to a preset number threshold, determining the live broadcast moment corresponding to the key fault event as a time crack point; The virtual collaborative space is created based on the time stamp of the time slot point.
  3. 3. The method of claim 1, wherein the sending virtual interactive content corresponding to the critical error event to at least one triggering user associated with the spatial identification based on the spatial identification of the virtual collaborative space comprises: Generating the virtual interactive content based on the scene information of the key fault event and the guiding direction of the interactive prompt information; Acquiring a user equipment type of a first trigger user, wherein the first trigger user is any trigger user in the at least one trigger user; and sending the virtual interactive content to the first trigger user based on the user equipment type of the first trigger user and the space identification of the virtual collaborative space.
  4. 4. The method of claim 3, wherein the user device type comprises a split screen device and a single screen device, and wherein the sending the virtual interactive content to the first triggering user based on the user device type of the first triggering user and the spatial identification of the virtual collaborative space comprises: splitting the virtual interactive content into key frames and sub-frame parameters under the condition that the user equipment type is split screen equipment, and displaying the virtual interactive content on a sub-screen of the split screen equipment by utilizing a preset split screen playing mode, the key frames and the sub-frame parameters; And if the user equipment is single-screen equipment, rendering the virtual interactive content into an overlapped layer by utilizing a single-screen playing mode, and displaying the overlapped layer in a non-event core content area of a live playing interface of the event based on a visual hot zone avoidance mechanism.
  5. 5. The method according to claim 1, wherein after the sending, based on the spatial identifier of the virtual collaborative space, virtual interactive content corresponding to the key fault event to at least one triggering user associated with the spatial identifier, the method comprises: Extracting key content information of the virtual interactive content if a first trigger user triggers a collection event of the virtual interactive content, wherein the first trigger user is any trigger user in the at least one trigger user; Constructing structural metadata of the virtual interactive content based on the key content information; Performing hierarchical classification integration on all virtual interactive contents collected by the first trigger user based on the structural metadata to obtain an interactive memory map corresponding to the first trigger user; And analyzing the content preference of the first trigger user based on the interaction memory map, generating preferred interaction content of the first trigger user, and determining the preferred interaction content as pre-recommended virtual interaction content so as to push the pre-recommended virtual interaction content under the condition that the first trigger user triggers the interaction prompt information of the key fault event again.
  6. 6. The method of claim 1, wherein the sending virtual interactive content corresponding to the critical error event to at least one triggering user associated with the spatial identification based on the spatial identification of the virtual collaborative space comprises: Based on the interaction component embedded in the virtual interaction content in advance, acquiring interaction information fed back by a first trigger user based on the interaction component, wherein the first trigger user is any trigger user in the at least one trigger user; storing the interaction information of the first triggering user to a behavior event pool corresponding to the virtual collaborative space, and generating a statistical feedback result based on the interaction information of the first triggering user in the behavior event pool; and integrating the statistical feedback result to a playing interface of the event live broadcast in a mode of overlapping an information layer.
  7. 7. An event live interaction device, the device comprising: The judging unit is used for judging whether the target object triggers a key fault event or not based on the behavior action of the target object in the event live broadcast and a preset event identification rule; The display unit is used for displaying interaction prompt information corresponding to the key fault event on a live broadcast interface of the event if the target object is judged to trigger the key fault event; the creating unit is used for creating a virtual collaborative space based on the number of users triggering the interaction prompt information in a preset period and associating at least one user triggering the interaction prompt information with a space identifier of the virtual collaborative space; And the sending unit is used for sending the virtual interaction content corresponding to the key fault event to at least one triggering user associated with the space identifier based on the space identifier of the virtual collaborative space.
  8. 8. An electronic device comprising a processor and a memory for storing a computer program capable of running on the processor, Wherein the processor is adapted to perform the method of any of claims 1 to 6 when the computer program is run.
  9. 9. A non-transitory computer readable storage medium storing computer instructions for causing the computer to perform the method of any one of claims 1 to 6.
  10. 10. A computer program product comprising a computer program which, when executed by a processor, implements the method according to any one of claims 1 to 6.

Description

Event live broadcast interaction method and device, electronic equipment and medium Technical Field The embodiment of the application relates to the technical field of artificial intelligence, in particular to a live event interaction method, a live event interaction device, electronic equipment and a medium. Background With the rapid development of live event technology and the increasing diversification of entertainment needs of spectators, the consumption mode of live event content is no longer limited to passive viewing of the progress of the event. Viewers desire a more immersive, interactive and personalized depth experience in the course of a viewing event. Currently, live broadcast interaction of related art events is limited to forms such as comments, barrages and the like, and related expansion information of the events is presented in a text form and focused on overall data (such as score, shooting times, ball control rate and the like) of the events, so that a linkage mechanism of content and interaction is not formed. The content is single in form and insufficient in expressive force, and personalized and deep emotion requirements of spectators on historical performance verification, wonderful instant review and the like of the event main body are difficult to meet. Disclosure of Invention The application provides a live event interaction method, a live event interaction device, electronic equipment and a medium, which are used for solving the problems that in the related technology, live event interaction forms are single, content and interaction are split, and the immersive and personalized requirements of users cannot be met. In a first aspect, an embodiment of the present application provides a live event interaction method, where the method includes determining whether a target object triggers a key fault event based on a behavior of the target object in live event and a preset event recognition rule, if the target object triggers the key fault event, displaying interaction prompt information corresponding to the key fault event on a playing interface of live event, creating a virtual collaboration space based on the number of users triggering the interaction prompt information in a preset period, associating at least one user triggering the interaction prompt information with a spatial identifier of the virtual collaboration space, and sending virtual interaction content corresponding to the key fault event to at least one triggering user associated with the spatial identifier based on the spatial identifier of the virtual collaboration space. In some embodiments, creating the virtual collaborative space based on the number of users triggering the interaction prompt information within the preset period includes counting the number of users triggering the interaction prompt information within the preset period, determining a live broadcast moment corresponding to the key fault event as a time slot point if the number of users is greater than or equal to a preset number threshold, and creating the virtual collaborative space based on a timestamp of the time slot point. In some embodiments, sending virtual interactive content corresponding to a key fault event to at least one triggering user associated with the space identifier based on the space identifier of the virtual collaborative space includes generating virtual interactive content based on scenario information of the key fault event and a guiding direction of interaction prompt information, acquiring a user equipment type of a first triggering user, wherein the first triggering user is any triggering user of the at least one triggering user, and sending the virtual interactive content to the first triggering user based on the user equipment type of the first triggering user and the space identifier of the virtual collaborative space. In some embodiments, the user equipment type comprises split screen equipment and single screen equipment, the sending of the virtual interactive content to the first triggering user based on the user equipment type of the first triggering user and the space identification of the virtual collaborative space comprises splitting the virtual interactive content into key frames and sub-frame parameters and displaying the virtual interactive content on a sub-screen of the split screen equipment by utilizing a preset split screen playing mode, key frames and sub-frame parameters under the condition that the user equipment type is the split screen equipment, and rendering the virtual interactive content into an overlapped layer by utilizing the single screen playing mode and displaying the overlapped layer on a non-event core content area of a playing interface of event live broadcast based on a visual hot zone avoidance mechanism if the user equipment type is the single screen equipment. In some embodiments, after virtual interactive content corresponding to a key fault event is sent to at least one triggering