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CN-122028960-A - Game device

CN122028960ACN 122028960 ACN122028960 ACN 122028960ACN-122028960-A

Abstract

The game device (10) includes a pedal portion (110), a load unit (160), and an elastic body (140) provided between the pedal portion (110) and the load unit (116). When the pedal portion (110) is operated, the pedal arm (114) swings and abuts against the elastic body (140), and a load corresponding to the operation force acts on the elastic body (140). The load is transmitted to the load cell (160) through the elastic body (140) and the first plate portion (131) supporting the elastic body, and is detected as a load. The game device (10) performs movement control of the game object based on the load detected by the load unit (160).

Inventors

  • MUNAKATA FUMIO
  • OHARA TOSHIYA
  • MAENO KIYOTAKA
  • Bai Jingqing

Assignees

  • 株式会社万代南梦宫体验

Dates

Publication Date
20260512
Application Date
20241031
Priority Date
20231106

Claims (10)

  1. 1. A game device is provided with: A pedal section; A load unit; An elastic body disposed between the pedal portion and the load unit, and And a control unit that determines a parameter value used for controlling movement of the game object based on the detection signal of the load unit, and performs movement control of the game object.
  2. 2. The game device according to claim 1, further comprising: and a support member that supports the elastic body and the load unit in a predetermined positional relationship.
  3. 3. The game device according to claim 2, wherein, The support has: A first plate portion supporting the elastic body on an upper surface thereof; A second plate portion supporting the load unit on an upper surface thereof, and And a hinge connecting the first plate portion and the second plate portion.
  4. 4. The game device according to claim 3, wherein, The pedal portion has a pedal panel and a pedal arm, The support is disposed below the pedal arm.
  5. 5. The game device according to claim 4, further comprising: And a swinging shaft for supporting the pedal part to swing.
  6. 6. The game device according to claim 4 or 5, wherein, The pedal arm has a metal piece on a lower surface for abutting against the elastic body.
  7. 7. The game device according to any one of claims 4 to 6, wherein, The corner of the elastic body, which is abutted against the pedal arm, is a chamfer.
  8. 8. The game device according to any one of claims 3 to 7, wherein, The support has a mounting portion that is detachable from the housing in a state of supporting the elastic body and the load unit.
  9. 9. The game device according to any one of claims 1 to 8, further comprising: A pedal support mechanism that has a spring that applies a force in a direction opposing an operation force to the pedal portion, and that supports the pedal portion at a position with a play therebetween during a period from a non-operation state to a start of a stress corresponding to the operation force acting on the elastic body.
  10. 10. The game device according to any one of claims 1 to 9, wherein, The control portion has a calibration control portion that performs calibration based on the detection signal in a non-operation state in which stress corresponding to an operation force to the pedal portion is not applied to the elastic body.

Description

Game device Technical Field The present invention relates to a game device. Background As one of the devices called a business game device or a arcade game device, a game device that executes a racing game simulating a car race or a racing is known. A game device for executing a racing game includes pedal operation input units such as an accelerator pedal and a brake pedal (for example, refer to patent document 1). The operational feeling of the brake is an important factor for a player playing a racing game, and is a factor for the realism of the left and right games. The technique of patent document 1 detects the amount of depression of a brake pedal by a potentiometer and controls a cylinder, thereby reproducing a brake operation feeling in a state where a damping phenomenon of a brake occurs. Prior art literature Patent literature Patent document 1 Japanese patent laid-open No. 7-124332 Disclosure of Invention Problems to be solved by the invention However, the technique of patent document 1 detects the stepping amount of the pedal by a change in the pedal rocking angle, and therefore it is difficult to detect a minute braking operation. That is, since the change in the swing angle is only slightly exhibited, it is difficult to reliably detect a small braking operation and reflect it to the game play. Further, since the brake pedal is a member to which a large force is applied in the racing game apparatus and is a member having a high frequency of operation, the brake pedal tends to be more likely to malfunction than other members. From the standpoint of the operator of the game device, it is desirable that the components be easily replaced in the event of a failure, and that the cost required for replacing the components be low. The problem is not limited to the game device of the racing game, and the same problem is found regardless of the type of game as long as the game device has a pedal operation input unit. The present invention provides a technique for detecting a small pedal operation of a game device. Means for solving the problems The first disclosure is a game device including a pedal unit, a load unit, an elastic body provided between the pedal unit and the load unit, and a control unit that determines a parameter value used for controlling movement of a game object based on a detection signal of the load unit, and performs movement control of the game object. According to the first disclosure, the game device can detect the operation load of the user on the pedal portion with high resolution by the load unit while making the tread feeling of the pedal with the elastic body, and can be used for movement control of the game object. Thus, a game device capable of reliably detecting a small pedal operation can be realized. The second aspect is the game device according to the first aspect, further comprising a support member that supports the elastic body and the load unit in a predetermined positional relationship. According to the second disclosure, the elastic body and the load unit can be held in a predetermined positional relationship. Thus, the detection resolution based on the load cell can be utilized stably. The third disclosure is that in the game device of the second disclosure, the support has a first plate portion that supports the elastic body on an upper surface, a second plate portion that supports the load unit on an upper surface, and a hinge that connects the first plate portion and the second plate portion. According to the third disclosure, the support can be realized inexpensively with a simple configuration. A fourth disclosure is the game device according to the third disclosure, wherein the pedal portion includes a pedal panel and a pedal arm, and the support is provided below the pedal arm. A fifth aspect of the present invention provides the game device of the fourth aspect, further comprising a swinging shaft that supports the pedal portion so as to be swingable. The fourth disclosure or the fifth disclosure can suitably implement a game device using a so-called suspended pedal. According to the fourth or fifth disclosure, since the operation force (depression force) of the user to operate the pedal portion can be directly transmitted to the load unit without switching the direction of the force, the high detection resolution of the load unit can be utilized without impairing. A sixth disclosure is the game device according to the fourth or fifth disclosure, wherein the pedal arm has a metal member on a lower surface thereof for abutting against the elastic body. According to the sixth disclosure, the contact area with the elastic body can be appropriately ensured by the metal piece regardless of the shape of the pedal arm. A seventh disclosure is a game device in which, among the game devices of the fourth to sixth disclosures, a corner portion of the upper portion of the elastic body, which is in contact with the pedal arm, is a chamfered portion. According to the