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JP-2024072316-A5 -

JP2024072316A5JP 2024072316 A5JP2024072316 A5JP 2024072316A5JP-2024072316-A5

Dates

Publication Date
20260511
Application Date
20221116

Description

Traditionally, pachinko machines have been known, in which gameplay is played by launching game balls into a game area. In amusement machines such as pachinko machines, various forms of entertainment are provided to the players (see, for example, Patent Document 1). Japanese Patent Publication No. 2013-31769 However, conventionally, the operations required of players to input various types of information into or output various types of information from gaming machines were complex and cumbersome. The present invention was made to solve the problems exemplified above, and its purpose is to suitably input various types of information to a gaming machine and output various types of information from a gaming machine. To achieve the above objective, the gaming machine according to the present invention is A means for determining whether or not predetermined lottery conditions have been met determines that the predetermined lottery conditions have been met, and based on this determination, a means for determining whether or not predetermined lottery conditions have been met, and a means for determining whether or not predetermined lottery conditions have been met, and A fluctuation display means that performs a fluctuation display for a predetermined period based on the result of the aforementioned lottery, A specific game execution means that, if the result of the aforementioned lottery is a specific result, executes a specific variable display, displays a specific display result after the completion of the specific variable display, and then executes a specific game state, An effect execution means that performs a variation effect using multiple effect elements during the variation display for the predetermined period, A gaming machine equipped with, This gaming machine is A predetermined detection means that can enter a predetermined detection state when a predetermined object to be detected approaches or comes into contact with a predetermined detection unit to a predetermined distance, It comprises at least an information output means capable of performing a predetermined output, In a predetermined input-enabled state, when the predetermined detection means reaches the predetermined detection state, the information output means is configured to output a predetermined number of predetermined pieces of information stored in a predetermined storage unit that correspond to the input of predetermined information to the performance execution means. When input of predetermined information corresponding to the predetermined multiple pieces of information output is detected, the system is configured such that a specific state can occur in which predetermined configurable information can be reflected or output in the performance execution means. This gaming machine is The gist of this is that, after the aforementioned specific state occurs, if the predetermined state is reached, a non-output state can be generated in which the predetermined multiple pieces of information are not output by the information output means . According to the gaming machine of the present invention, various types of information can be suitably input to the gaming machine and various types of information can be output from the gaming machine.