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JP-2026075182-A - Gaming machine

JP2026075182AJP 2026075182 AJP2026075182 AJP 2026075182AJP-2026075182-A

Abstract

[Challenge] To improve the enjoyment of the game. [Solution] In a gaming machine capable of performing an operation-promoting performance to encourage the operation of an operating means, there are multiple types of the operation-promoting performance, a predetermined performance can be performed after the operation-promoting performance, there are multiple types of the predetermined performance, the performance of the predetermined performance can be suggested or notified by the performance of the operation-promoting performance or the performance performed during the operation-promoting performance, a specific performance can be performed after the predetermined performance, there are multiple types of the specific performance, the performance of the specific performance can be suggested or notified by the performance of the predetermined performance, and at least one of the predetermined performance and the specific performance is a performance relating to the granting of a benefit to the player. [Selection Diagram] Figure 5

Inventors

  • 田房 英樹
  • 倉本 悠司
  • 加藤 良太
  • 三東 隼司
  • 内田 真衣

Assignees

  • 株式会社ニューギン

Dates

Publication Date
20260508
Application Date
20241022

Claims (1)

  1. In a gaming machine capable of performing action-promoting effects to encourage the operation of the control device, There are several types of the aforementioned operation-promoting effects, A predetermined performance can be executed after the aforementioned operation-promoting performance, and there are multiple types of such predetermined performances. Depending on the manner in which the aforementioned operation-promoting effect is performed, or the manner in which the effect is performed during the aforementioned operation-promoting effect, it is possible to suggest or inform the manner in which the predetermined effect is performed. A specific performance can be executed after the aforementioned predetermined performance, and there are multiple types of such specific performances. Depending on the manner in which the predetermined performance is executed, it is possible to suggest or inform the manner in which the specific performance is executed. A gaming machine characterized in that at least one of the predetermined performance and the specific performance is a performance relating to the granting of a benefit to the player.

Description

This invention relates to a gaming machine. Conventionally, there are gaming machines capable of performing game-related effects (for example, Patent Document 1). Japanese Patent Publication No. 2015-221239 This is a view of the gaming machine from the front.This is a front view of the game board.This is a block diagram showing an example configuration of the game control system for a gaming machine.This is a block diagram showing an example configuration of the performance control system for a gaming machine.This diagram illustrates the game-related effects in chronological order from the start of the symbol changes (i.e., the start of the game).This is a table showing the appearance patterns of characters in the action-prompting effects, effects A, and effects B.This diagram illustrates the content of the performance related to Modification Example 1, showing it in chronological order from the start of the pattern change.Regarding Modification 1, this is a table showing the appearance patterns of characters in the action-promoting effect, effect A, and effect B.This diagram illustrates the content of the presentation related to Modification Example 2, showing it in chronological order from the start of the pattern change.This diagram illustrates the content of the performance related to Modification Example 3, showing it in chronological order from the start of the pattern change.This diagram illustrates the content of the performance related to Modification 4, showing it in chronological order from the start of the pattern change. [Embodiment] Hereinafter, preferred embodiments of the present invention will be described with reference to the drawings. In the description of the gaming machine, front (front), back (back), left, and right refer to the direction as seen from the perspective of the player during gameplay. [Overall diagram of the gaming machine] Figure 1 is a diagram illustrating a gaming machine 10 as a pachinko machine. In this embodiment, the gaming machine 10 is a sealed-type gaming machine (smart pachinko machine), and the game balls, which serve as the game medium, circulate inside the gaming machine and are not assigned as game value to a tray such as an upper tray. Instead of game mediums (game balls), game value is assigned as numerical data. Note that the configuration of the following embodiment can also be applied to gaming machines that are not sealed-type. The gaming machine 10 is equipped with an opening/closing frame that is attached to a frame 11 fixed to the island equipment via a hinge 16, allowing it to open and close rotatably. The opening/closing frame consists of a front frame 12 (main body frame) and a glass frame 15 (front frame unit). The left end of the opening/closing frame is the pivot end where it is attached to the hinge 16, and the right end is the open end where it is opened by rotation. The frame 11 and the front frame 12 constitute the outer frame unit. The front frame 12 is fitted with a game board 30 (see Figure 2), and a glass frame 15 is attached to it, which has a cover glass 14 that covers the front of the game board 30. The cover glass 14 functions as a game viewing area, making the game area 32 (see Figure 2) formed on the game board 30 visible. Note that the cover glass 14 is shown as an example of a transparent member; a plastic cover may be used instead. The glass frame 15 functions as a transparent member holding frame for holding the transparent member. The front frame 12 and the glass frame 15 can each be opened individually. For example, opening only the glass frame 15 allows access to the game area 32 of the game board 30. Furthermore, opening the front frame 12 while the glass frame 15 is closed allows access to the game control device (main board) 100 (see Figure 3) located on the back side of the game board 30. Various frame components are arranged around the edge of the cover glass 14 of the glass frame 15. The upper, right, and left sides of the glass frame 15 are equipped with decorative devices 18a, 18b, and 18c, which are capable of illuminating according to the game state. Each decorative device 18a, 18b, and 18c houses lighting components such as LEDs 46 (see Figure 4) and is a display device that performs illuminating effects according to the game state. These decorative devices 18a, 18b, and 18c together constitute the frame decorative device 18. Upper speakers 19a are installed in the upper right and upper left corners of the glass frame 15. Separately from these upper speakers 19a, a lower speaker 19b is provided at the bottom of the gaming machine 10. The lower speaker 19b is located in the lower part of the front frame 12. These upper speakers 19a and lower speakers 19b emit sound effects, alarm sounds, notification sounds, etc. The performance control device is located on an operation panel that extends left and right from the lower part of the glass frame 15, and includes performance buttons 25 and directional key switches 45