JP-2026076217-A - Gaming machine
Abstract
[Problem] To provide a gaming machine that enables stable transmission between electronic components and is resistant to noise by increasing the noise immunity of the transmission means that mediates the transmission of signals between electronic components. [Solution] The gaming machine is equipped with a coaxial cable 700 having an inner conductor 700a, an inner insulator 700b surrounding the outer circumference of the inner conductor 700a, an outer conductor 700c surrounding the outer circumference of the inner insulator 700b, and an outer insulator 700d surrounding the outer circumference of the outer conductor 700c, and uses the coaxial cable 700 as a transmission means, and the outer diameter of the coaxial cable 700 is approximately 1 millimeter or less. [Selection Diagram] Figure 271
Inventors
- 石田 博之
- 森 喜宏
Assignees
- 株式会社ユニバーサルエンターテインメント
Dates
- Publication Date
- 20260511
- Application Date
- 20260115
Claims (1)
- The system includes a microprocessor that incorporates an arithmetic circuit, read memory, and read/write memory, and provides game control means for controlling the progress of the game. The aforementioned game control means is Initialization means for initializing a predetermined range of the read/write memory, A main processing means that performs the main processing as the game progresses, It has a setting change means that performs a setting change process to change the setting value, The read/write memory comprises a first storage means for storing data directly related to the progress of the game, and a second storage means for storing data not directly related to the progress of the game. The first storage means comprises a work area within the usage area and a stack area within the usage area, The second storage means comprises an out-of-use work area and an out-of-use stack area, The aforementioned game control means further, The read/write memory has a range matching means that performs calculations within a specific address range and compares the calculation result with the calculation result stored in the calculation result storage area. The aforementioned specific address range includes the working area within the usage area, the stack area within the usage area, and the working area outside the usage area, but does not include the stack area outside the usage area. The initialization start position of the first storage means can be set as the starting position of the predetermined range. The initialization start position of the first storage means is represented by a 2-byte address, The initialization means is The two-byte address value relating to the initialization start position set as the starting position of the predetermined range is stored in the storage determination area. The address of the initialization start position of the second storage means can be determined according to the value of the lower address of the address stored in the storage determination area. With respect to the first storage means, initialization can be performed from the set initialization start position of the first storage means. With respect to the second storage means, initialization can be performed from the determined initialization start position of the second storage means. The gaming machine is characterized in that the setting change means can determine whether or not to perform the setting change process based on the operation of a setting key and the state of a predetermined door.
Description
This invention relates to a gaming machine. Conventionally, a pachislo machine is known that comprises: multiple reels, each with multiple symbols arranged on its circumference; multiple display windows corresponding to each reel, which display some of the symbols on each reel so that the player can see them; a start switch that, when it detects a player operation (hereinafter referred to as "start operation") provided that a medal is inserted, outputs a signal requesting the start of rotation of each reel; a stop switch that, when it detects a player operation (hereinafter referred to as "stop operation"), outputs a signal requesting the stop of rotation of the reel according to the type of reel; and a control unit that controls the operation of a stepping motor based on the signals output by the start switch and stop switch, thereby controlling the rotation and stopping of each reel. Typically, in such a pachislo machine, whether or not a win has occurred is determined based on the combination of symbols displayed in the multiple display windows, and if a win is determined, medals are dispensed from the hopper and stored in the medal receiving section. Among such gaming machines, there are some that perform initialization from multiple starting addresses depending on the conditions of the game control work area. Japanese Patent Publication No. 2019-141455 This is a diagram showing the external structure of a gaming machine according to the first embodiment.This is a diagram showing the internal structure of a gaming machine according to the first embodiment.This is a block diagram showing the electrical configuration of a gaming machine according to the first embodiment.This is a diagram illustrating the functional flow of a gaming machine according to the first embodiment.This is a diagram illustrating the gameplay of the first gaming machine according to the first embodiment.This is a diagram illustrating the modes of the first gaming machine according to the first embodiment.This figure shows various tables for the first gaming machine according to the first embodiment.This figure shows various tables for the first gaming machine according to the first embodiment.This is a diagram showing the pattern arrangement table for the first gaming machine according to the first embodiment.This is a diagram showing the internal lottery table of the first gaming machine according to the first embodiment.This is a diagram showing a symbol combination table for a first gaming machine according to the first embodiment.This figure shows a pattern combination table for a first gaming machine according to the first embodiment.This is a diagram showing a symbol combination table for a first gaming machine according to the first embodiment.This figure shows a pattern combination table for a first gaming machine according to the first embodiment.This diagram illustrates the correspondence between the internal winning combination, the stopping operation mode, and the display combination of a first gaming machine according to the first embodiment.This is a diagram illustrating the limit processing of a first gaming machine according to the first embodiment.This diagram shows the configuration of the winning flag storage area, the prize activation flag storage area, and the symbol code storage area of the first gaming machine according to the first embodiment.This diagram shows the configuration of the carryover bonus storage area of the first gaming machine according to the first embodiment.This diagram shows the configuration of the game state flag storage area of the first gaming machine according to the first embodiment.This diagram shows the configuration of the mode flag storage area of the first gaming machine according to the first embodiment.This diagram shows the configuration of the operation stop button storage area of the first gaming machine according to the first embodiment.This diagram shows the configuration of the button press sequence storage area of the first gaming machine according to the first embodiment.This is a flowchart showing the main processing performed by the main control circuit of the first gaming machine according to the first embodiment.This flowchart shows the power-on processing performed by the main control circuit of the first gaming machine according to the first embodiment.This flowchart shows the medal reception and start check process executed by the main control circuit of the first gaming machine according to the first embodiment.This is a flowchart showing the internal lottery process executed by the main control circuit of the first gaming machine according to the first embodiment.This flowchart shows the game start state control process executed by the main control circuit of the first gaming machine according to the first embodiment.This flowchart shows the processing performed at the start of gameplay during the advantageous period, which is executed by the main control circ