JP-7855563-B2 - Gaming machine
Inventors
- 山口 功太郎
- 久保田 智裕
Assignees
- 株式会社平和
Dates
- Publication Date
- 20260508
- Application Date
- 20231211
Claims (1)
- A means for updating the number of game values owned by a player based on a predetermined trigger, A display unit that shows the number of game values owned by the player, A display control means for controlling the display of the game value number in the display unit, Equipped with, The display control means is When the game value changes, the display unit can perform an update display that gradually updates the game value to the changed game value. A gaming machine characterized in that, when executing the update display, the update interval , which is the time required for one stage of the update display, can be determined to be a different interval based on the trigger that occurred, and the update display can be executed based on the determined update interval .
Description
This invention relates to a gaming machine. When the dispensing button on the gaming machine is operated, gaming media to be used for the game are dispensed. During gameplay, gaming media are also dispensed. The gaming machine is equipped with a display unit for showing the number of gaming media owned by the player, as shown in, for example, Patent Document 1. The display unit is updated according to changes in the number of gaming media. Japanese Patent Publication No. 2023-140139 This is a front view of the gaming machine.This is a front view of the circulation unit.This is a front view of the circulation unit with some parts removed.This is the first diagram illustrating a rectifier.This is the second diagram illustrating the rectifier.This is a diagram illustrating the rectifier outlet sensor.This is a block diagram of a gaming machine.This is a diagram illustrating the frame control board.This is a sequence diagram showing the processing in the main control board and the frame control board.This is a flowchart explaining the frame control activation process.This is a flowchart explaining the information reception process.This is a flowchart explaining the wire break detection process.This is a sequence diagram showing the processing in the frame control board and dedicated unit.This is a sequence diagram showing the processing in the main control board and frame control board when the balls are removed.This is a flowchart explaining the process during the ball removal state.This is a diagram illustrating the frame control display unit.This is a diagram explaining information about gaming machines.This diagram illustrates the gaming machine information transmitted to a dedicated unit when there is no change in the machine's state.This is the first diagram illustrating the gaming machine information that is transmitted to a dedicated unit when a state change occurs.This is the second diagram illustrating the gaming machine information that is transmitted to a dedicated unit when a state change occurs.This diagram illustrates the gaming machine information of a comparative example that is transmitted to a dedicated unit when fraud is detected.This is a flowchart explaining the error handling process for the frame control board.This is the first flowchart explaining the dedicated unit communication process.This is the second flowchart explaining the dedicated unit communication process.This diagram illustrates the gaming machine information of this embodiment that is transmitted to a dedicated unit when fraud is detected.This is a flowchart explaining the inventory management process.This is a flowchart explaining the process when the number of items held changes.This is a flowchart explaining the process of changing the number of items displayed.This diagram explains the absolute difference value, display toggle flag, and update interval.This is a flowchart explaining the cyclical control process.This is a flowchart explaining the rectifier inlet sensor monitoring process.This is a flowchart explaining the rectifier solenoid control process.This is a flowchart explaining the subtraction process.This is a flowchart explaining the process of receiving a payout command.This is a flowchart explaining the counting process. Preferred embodiments of the present invention will be described in detail below with reference to the attached drawings. The dimensions, materials, and other specific numerical values shown in these embodiments are merely illustrative examples to facilitate understanding of the invention and, unless otherwise specified, do not limit the present invention. In this specification and the drawings, elements having substantially the same function and configuration are denoted by the same reference numerals to avoid redundant explanations, and elements not directly related to the present invention are omitted from the illustrations. Figure 1 is a front view of the gaming machine 100. The gaming machine 100 comprises a gaming machine body 102. The gaming machine body 102 includes a main frame and a front door supported by the main frame so as to be openable and closable. The main frame holds the game board 104, and the front door holds a transparent plate. When the front door is closed relative to the main frame, the transparent plate faces the game board 104, maintaining a predetermined distance. At the bottom of the front door, an operating handle 106 is provided, protruding from the front of the gaming machine 100. This operating handle 106 is designed to be rotatable by the player. When the player rotates the operating handle 106 to launch a ball, the game ball is launched with a force corresponding to the rotation angle of the operating handle 106. The launched game ball then rises between rails 104a and 104b provided on the game board 104 and is guided to the game area 110. The game area 110 is a space formed between the game board 104 and the permeable plate, and is an area where game ball