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JP-7856902-B2 - Information processing device, information processing method, and program

JP7856902B2JP 7856902 B2JP7856902 B2JP 7856902B2JP-7856902-B2

Inventors

  • 佐藤 俊宏

Assignees

  • 株式会社MIXI

Dates

Publication Date
20260512
Application Date
20221101

Claims (4)

  1. The first screen displays information about multiple groups where the target user can recruit other users for multiplayer games. If, among the aforementioned multiple groups, a first group associated with the target user and which the target user has chosen to participate in, fails to establish multiplayer for the target game and the target user is unable to participate in multiplayer, a second screen is displayed that includes information recommending a change in association to a second group not associated with the target user, which has had more multiplayer sessions of the target game than the first group during a predetermined period. Information processing device.
  2. The processor displays a first screen containing information about multiple groups where the target user can recruit other users for multiplayer games. If, among the plurality of groups, the first group associated with the target user and which the target user has chosen to participate in, does not establish multiplayer for the target game and the target user is unable to participate in multiplayer, the processor displays a second screen containing information recommending a change in association to a second group not associated with the target user, which has had more multiplayer sessions of the target game over a predetermined period than the first group. Information processing device.
  3. The first screen displays information about multiple groups where the target user can recruit other users for multiplayer games. If, among the aforementioned multiple groups, a first group associated with the target user and which the target user has chosen to participate in, fails to establish multiplayer for the target game and the target user is unable to participate in multiplayer, a second screen is displayed that includes information recommending a change in association to a second group not associated with the target user, which has had more multiplayer sessions of the target game than the first group during a predetermined period. A program that instructs the processor to perform a task.
  4. Equipped with a server and terminals, The aforementioned server, The terminal displays a first screen containing information on multiple groups where the target user can recruit other users for multiplayer games. If, among the aforementioned multiple groups, a first group associated with the target user and which the target user has chosen to participate in, the target game's multiplayer mode fails to be established and the target user is unable to participate in multiplayer mode, then a second screen containing information recommending a change in association to a second group, which is not associated with the target user, and which has played the target game's multiplayer mode more times than the first group during a predetermined period, is displayed on the terminal. system.

Description

This invention relates to an information processing device, an information processing method, and a program. There are known games in which players complete quests using a team of multiple characters called a "deck." There are also known game modes called multiplayer, in which multiple users play a single quest together. For example, Patent Document 1 discloses a game in which users execute quests using player characters they possess. Japanese Patent Publication No. 2020-044320 This figure shows an example of the system configuration of the game system according to this embodiment.This figure shows an example of the hardware configuration of a game server and terminal.This figure shows an example of the functional block structure of a game server.This figure shows an example of the functional block configuration of a terminal.This figure shows an example of a user management database and a user group management database.This figure shows an example of a multiplayer management database.A flowchart illustrating an example of the process a user goes through when creating a user group.This flowchart shows an example of the procedure for joining a user group.This flowchart shows an example of the process when a user recruits a player for multiplayer within a user group and initiates a multiplayer game.This flowchart shows an example of the process when a user joins a multiplayer game being recruited within a user group and plays the game.This is a diagram showing example screen display #1.This is a diagram showing example screen display #2.This is a diagram showing example screen display #3. Embodiments of the present invention will be described with reference to the attached drawings. In each drawing, components denoted by the same reference numerals have the same or similar configurations. <System Configuration> Figure 1 shows an example of the system configuration of the game system 1 according to this embodiment. The game system 1 shown in Figure 1 comprises a game server 10 and one or more terminals 20. The game server 10 and the terminals 20 are connected to each other so as to be able to communicate via a communication network N such as the Internet, intranet, wireless LAN, or mobile communication. The game server 10 is a device that performs some of the functions necessary for the terminal 20 to provide a game, such as managing various information about the user or executing some of the game's processing. The game server 10 may consist of one or more information processing devices, or it may be configured using a virtual server (such as a cloud server). Terminal 20 is an information processing device that provides games to the user, and the user can run the game according to this embodiment by operating Terminal 20. Terminal 20 is a computer such as a mobile phone (including a smartphone), tablet, personal computer, arcade game machine, or consumer game machine. Terminal 20 is GPS The system notifies the game server 10 of its own position, which has been detected using a Global Positioning System (GPS) or similar method. <Game Overview> Next, an overview of the game provided by the game system 1 according to this embodiment will be described. In the game provided by the game system 1, the user (which may also be called a player) can play quests by operating the game medium. A deck refers to a team (group) formed by combining multiple game media. Users can assemble a deck using game media selected from among the multiple game media they own. Game media may also be called game objects. Furthermore, game media may include characters, items, avatars, and game cards, etc. The game according to this embodiment does not necessarily have to be a game in which players can build decks. A quest refers to a task that can be completed by fulfilling certain predetermined conditions. Quests are also commonly referred to as explorations, challenges, and missions. Users who play quests can complete them by fulfilling certain conditions. Completing quests rewards users with in-game items or advances the game's storyline. In this embodiment, it is assumed that various quests are provided within the game, but this embodiment is not limited to this, and for example, only one quest may be provided. Also, the term "quest" in this embodiment may be replaced with "game". Quests can be played collaboratively by multiple users. Hereafter, playing a quest collaboratively by multiple users will be referred to as "multiplayer." Multiplayer may also be called cooperative play. Conversely, playing a quest alone may be referred to as single-player. The form of multiplayer can be anything, including a form where each user takes turns operating the game's deck-building mechanism. Furthermore, it is not limited to this; it can also include games where multiple users fight against each other (e.g., battle royale) or competitive games where teams compete against each other (e.g., a soccer game where each user controls one player). You can al