KR-102961735-B1 - DRONE SOCCER SYSTEM FOR PROVIDING REALISTIC CONTENT
Abstract
The present invention discloses a drone soccer system that provides realistic content through a player terminal that outputs sound or vibration using control values from a controller and impact values from an impact sensor, and displays the position corresponding to one's drone ball in a reference image as a marker. This study was devised as a result of the research commissioned to “derive ideas for improving drone soccer performance, file patent applications, and promote technology transfer.”
Inventors
- 이한규
- 마지영
- 서광수
- 심규광
- 김현중
- 노수빈
- 송유정
- 이 권
- 함 민
Assignees
- 우석대학교 산학협력단
Dates
- Publication Date
- 20260511
- Application Date
- 20230206
Claims (3)
- A controller (300) equipped with a function to control a drone ball (100); A detection device (500) comprising a first-person viewpoint camera (510) formed on the drone ball, a third-person viewpoint camera (530) formed on the stadium frame (200), and an impact detector (550) that detects the impact of the drone ball; A relay device (400) that generates events related to a goal or a foul, and It includes a player terminal (700) that displays a control video in first-person view and a reference video in third-person view, including the above event, and The above-mentioned controller is equipped with a function for mounting a player's terminal, and The above-mentioned player terminal operates in a first display mode that displays a control video in a first-person view, a second display mode that displays a reference video in a third-person view, and a third display mode that displays both the control video and the reference video together. The above player terminal outputs sound or vibration using the control values of the remote controller and the impact values of the impact sensor, and displays the position corresponding to the player's drone ball in the reference image as a marker, The above-mentioned player terminal is equipped with functions for an actual match mode using a detection device and a virtual match mode using the control of a virtual object, and A drone soccer system for providing realistic content, characterized in that the above-mentioned virtual match mode comprises a first virtual match mode in which a match is conducted using a single control value in which one player controls a virtual drone ball object and a virtual control value in which the virtual drone ball object is controlled by a programmed pattern, a second virtual match mode in which a match is conducted using multiple control values in which multiple players control virtual drone ball objects corresponding to each, and a third virtual match mode in which a match is conducted using multiple control values and virtual control values.
- In paragraph 1, The above-mentioned controller transmits control information to a relay device through a player terminal, and The above relay device controls the drone ball using control information and provides detection information generated by the detection device to the player's terminal, and A drone soccer system for providing realistic content characterized by the above-mentioned player terminal outputting detection information.
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Description
Drone Soccer System for Providing Realistic Content The present invention relates to a drone soccer system for providing realistic content, and more specifically, to a drone soccer system that provides realistic content using a player terminal mounted on a remote controller. Drone soccer is a new concept sport in which a drone encased in protective gear is used as a ball to score goals like soccer. It is commonly defined as soccer using a drone ball, a compound word of "drone" and "ball" from 2016. Drone soccer is a sport that can be participated in by everyone without restrictions, regardless of gender, age, or disability, including adults, children, and people with disabilities. For details regarding the rules and game methods of drone soccer, reference will be made to patent and non-patent literature. Recently, the popularity of drone soccer has risen, leading to a rapid increase in the number of teams. Although various attempts are being made to enhance training, entertainment, and immersive elements, there are still issues regarding the lack of technical means for the development of the drone soccer industry, as outlined below. On the Mobility of Drone Soccer Drone soccer is played in official matches in sets of three, each lasting three minutes. In drone soccer, collisions between drone balls occur at speeds exceeding 60 km/h, and the impact sounds from these collisions are extremely loud, making it a sport that heightens the immersion of the match. Players equip a droneball with a battery for driving and carry spare batteries for each set. A fully charged droneball provides sufficient power at the beginning of the match, offering excellent maneuverability; however, maneuverability may decrease in the latter half as the battery becomes nearly discharged. In other words, conventionally, the reduced maneuverability of the droneball in the later stages of the game leads to a decrease in players' engagement; therefore, a solution is needed to overcome this decline in maneuverability even in the later stages. <About Drone Soccer for Training> In official matches, drone soccer is played by dividing into two teams, with each team consisting of five or fewer players and five or fewer drone balls; goalposts are fixed at designated locations on the field, and the game is conducted under the mediation of an accredited referee. Traditionally, each affiliated team possessed an official match arena for player training, where individual or team training was conducted. Since there were no certified referees present during training, players or spectators participated to act as referees. However, as described below, various problems occurred during training in the past, leading to a decrease in training efficiency. Conventionally, since there are no counters for counting scores for players or spectators, there is a problem where training matches are delayed for score counting, and the efficiency of training is reduced due to the delay. Traditionally, some players may be unable to attend training due to specific reasons, and there may be cases where 5-on-5 training between the home and away teams is not possible. In other words, technical means are required to conduct training matches even when the number of players is mismatched or when players are not present at the match venue. <About Drone Soccer for Fun and Realism> Traditionally, tools such as HMDs can be used to enhance the enjoyment and immersive elements of sports or games, but the reality is that it is difficult for individual players to purchase expensive HMD equipment. Furthermore, while drone soccer training has traditionally been conducted according to fixed official rules, this can be inefficient for younger generations due to the low level of entertainment value. In other words, there is a need for technological means to increase both the fun and immersive aspects of the sport. FIG. 1 is a block diagram illustrating a drone soccer system according to an embodiment of the present invention. Figure 2 is an example illustrating the components of a drone ball. Figure 3 is an example illustrating a completed drone ball assembled from parts. Figure 4 is an example illustrating one side of a drone. Figure 5 is an example illustrating the other side of a drone. Figure 6 is an example illustrating a block diagram of a drone. Figure 7 is an example comparing the characteristics of a supercapacitor and a battery. Figure 8 is an example illustrating the rotation direction of a propeller to lift a drone. Figure 9 is an example illustrating the rotation direction of a propeller to rotate the drone to the left. Figure 10 is an example illustrating the rotation direction of a propeller to rotate the drone to the right. Figure 11 is an example illustrating the rotation direction of a propeller for forward flight of a drone. Figure 12 is an example illustrating the rotation direction of a propeller for backward flight of a drone. Figure 13 is an example illustrating the r