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KR-20260062464-A - CULTURE AND ARTS EDUCATION PLATFORM SYSTEM USING VIRTUAL SPACE

KR20260062464AKR 20260062464 AKR20260062464 AKR 20260062464AKR-20260062464-A

Abstract

A cultural arts education platform system using a virtual space is disclosed. The cultural arts education platform system using a virtual space according to the present invention includes: a virtual reality education content providing unit that provides virtual reality cultural arts education content according to a predetermined scenario in a virtual space using a 3D object model; a video content information providing unit that provides video content information including address data of video content to be played in a virtual space in conjunction with the virtual reality cultural arts education content; and a learning evaluation management unit that evaluates the learning performance of a learner linked with video content in a virtual space and recommends virtual reality cultural arts education content to the learner based on the results of the learning performance evaluation.

Inventors

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Assignees

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Dates

Publication Date
20260507
Application Date
20241029

Claims (1)

  1. A virtual reality education content provider that provides virtual reality cultural and artistic education content according to a predetermined scenario in a virtual space using a 3D object model; A video content information providing unit that provides video content information including address data of video content to be played in the virtual space in conjunction with the above virtual reality culture and arts education content; and A learning evaluation management unit that evaluates the learning performance of a learner linked to the video content in the virtual space and recommends virtual reality culture and arts education content to the learner based on the results of the learning performance evaluation; A culture and arts education platform system using virtual space characterized by including

Description

Culture and Arts Education Platform System Using Virtual Space The present invention relates to a culture and arts education platform system, and more specifically, to a culture and arts education platform system using a virtual space that applies artificial intelligence voice recognition technology and 5G (Generation) communication technology to a virtual space to provide culture and arts education services in a virtual space, thereby enabling users to receive such education services without having to visit a place related to culture and arts in person. Virtual space, cyber space, or cyberspace refers to a virtual space created by computers, the internet, etc., rather than the real world. In virtual space, there are no boundaries or ideological limitations, and anyone can select and transmit/receive information in real-time or non-real-time, without being restricted by geographical location, time, or identity. Various activities can take place in virtual spaces; for example, educational services utilizing virtual spaces are being provided, and diverse experiential opportunities are being offered. Multiple users are interacting together in virtual spaces while using virtual content. Meanwhile, interest in culture and the arts has recently been increasing, and as the tourism industry becomes more popularized, various educational services regarding culture and the arts are being provided to the public. However, there is a problem with general cultural and artistic education services in that users must physically visit the relevant venue to receive the services, making it difficult to access them remotely. FIG. 1 is a configuration diagram of a culture and arts education system utilizing a 5G-based multilateral virtual space according to one embodiment of the present invention. FIG. 2 is a diagram showing the configuration of a service server according to one embodiment of the present invention in more detail. FIG. 3 is a drawing illustrating virtual reality cultural arts education content according to one embodiment of the present invention. FIG. 4 is a diagram showing the configuration of a learner terminal according to one embodiment of the present invention in more detail. Hereinafter, some embodiments of the present invention will be described with reference to exemplary drawings. In labeling the components of each drawing with reference numerals, the same components are indicated by the same reference numeral whenever possible, even if they are shown in different drawings. Furthermore, in describing the embodiments of the present invention, if it is determined that a detailed description of related known components or functions would hinder understanding of the embodiments of the present invention, such detailed description is omitted. In addition, terms such as first, second, A, B, (a), (b), etc., may be used when describing the components of the embodiments of the present invention. These terms are intended merely to distinguish the components from other components, and the essence, order, or sequence of the components is not limited by these terms. Where it is stated that a component is "connected," "combined," or "connected" to another component, it should be understood that the component may be directly connected, combined, or connected to the other component, but that another component may also be "connected," "combined," or "connected" between the component and the other component. FIG. 1 is a configuration diagram of a culture and arts education platform system using a virtual space according to one embodiment of the present invention. Referring to FIG. 1, a culture and arts education platform system using a virtual space according to the present invention may include a plurality of learner terminals (100), a service server (200), and a video sharing site (300). The learner terminal (100), service server (200), and video sharing site (300) can exchange various information and data through a communication network (400). The communication network (400) may include a local area network (LAN), a metropolitan area network (MAN), a wide area network (WAN), the internet, 2G, 3G, 4G, 5G mobile communication networks, Bluetooth, Wi-Fi, Wibro, a satellite communication network, etc., and the communication method may be wired or wireless and any communication method is acceptable. The learner terminal (100) is an information communication terminal used by a learner who uses a culture and arts education service utilizing a 5G-based virtual space, and can be composed of a terminal equipped with memory means and equipped with a microprocessor to have computational capabilities, such as a desktop computer, smartphone, tablet PC (Personal Computer), personal digital assistant (PDA), web pad, HMD (Head mounted Display) terminal, smart glasses, etc. The learner terminal (100) can output cultural and artistic education content using a virtual space. The service server (200) can provide cultural and artistic educati