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KR-20260062630-A - 3D chess

KR20260062630AKR 20260062630 AKR20260062630 AKR 20260062630AKR-20260062630-A

Abstract

The present invention relates to 3D chess and aims to provide a new and fun chess game and to effectively develop intellectual abilities such as spatial perception, thinking skills, and logical reasoning. It consists of a chessboard, chess pieces, a stand, and chess rules, and has the effect of allowing one to enjoy a new chess game and develop intellectual abilities such as spatial perception, thinking skills, and logical reasoning in a fun and effective way.

Inventors

  • 제시원

Assignees

  • 제시원

Dates

Publication Date
20260507
Application Date
20241029

Claims (1)

  1. In 3D chess A 3D chessboard with a square base and a height equal to half the length and width of the base, on which squares are engraved to a specific size and painted in a black and white grid pattern. A chessboard stand that allows the chessboard to be rotated and fixed so that it can be viewed in various directions, comprising a horizontal fixing ring that encloses all four corners of the top and bottom squares at the midpoint of the height of the chessboard where the chessboard can be inserted, a horizontal fixing bracket that is vertically mounted in the center of the horizontal fixing ring to fix the centers of the top and bottom squares of the chessboard, and a fixing device attached next to the horizontal fixing ring to secure the fixing ring and the fixing bracket. A unicorn piece that adds a horn-like shape to the beak of a traditional chess knight, flipped 180 degrees from its current position on the board, and can move one square left, right, or diagonally after crossing to the opposite side. An Angel piece that adds the appearance of angel wings to the back of the classic chess Bishop, which can advance within 3 squares diagonally and has no restrictions on crossing the board. A tower piece that adds a circular board to the center of the traditional chess rook, which can advance within three squares horizontally and vertically and has no restrictions on crossing the board, and features a spherical head. Piece movement methods adapted from the movement of various traditional chess pieces to fit a 3D chessboard. A chess rule that allows you to choose and place the pieces you want at the start of the game 3D chess characterized by constituting this

Description

3D Chess The present invention relates to a new three-dimensional chess game that modifies a conventional chessboard to allow movement not only horizontally and vertically but also vertically, and enables the enjoyment of a newer and more colorful chess game by adding pieces of a different type from existing chess pieces and corresponding rules. Generally, chess is a board game that originated in the 6th century played on an 8x8 chessboard painted with black and white pieces forming a grid. Two players move their black and white pieces according to established rules to organize their formation, and the player who attacks the opponent's king and forces a checkmate situation where the opponent cannot escape the attack wins. However, traditional chess is very old and has almost no probabilistic elements, so playing many games can lead to repetitive and boring games, and since the game is played only within a two-dimensional chessboard, there is a problem that three-dimensional intelligence, such as spatial perception, does not develop well. FIG. 1 is an overall drawing showing a detailed configuration in which a chessboard and a stand are combined according to an embodiment of the present invention. FIG. 2 is an overall drawing specifically showing only the chessboard excluding the stand according to an embodiment of the present invention. FIG. 3 is an overall drawing specifically showing existing chess pieces and newly added types of chess pieces according to an embodiment of the present invention. FIG. 4 is an overall view specifically illustrating a device for fixing a chessboard and chess pieces according to an embodiment of the present invention. The present invention will be described in detail below with reference to the attached drawings. FIG. 1 shows a chessboard (20) and a stand (40) combined. Referring to FIG. 1, when playing a chess game, a stand (40) is used to make it easier to see pieces (30) that are not easily visible when many pieces (30) are located in a part other than the top part. Before playing the game, the chessboard (20) is placed in the stand (40) and secured using a fixing device (43), and then the game begins. If a situation arises during the game where the chessboard needs to be viewed from a different angle, the fixing device (43) is rotated to release it, the vertical fixing device (41) of the stand (40) is held and rotated like a rudder to adjust the side angle, and then the horizontal fixing ring (42) is held and rotated forward to adjust the front angle. Once the adjustment is finished, the fixing device (43) is used to secure it again so that the chessboard (20) can be viewed more easily. Looking at Fig. 3, the number of pieces (30) of the King (31), Queen (32), Rook (33), Bishop (34), Knight (35), Tower (36), Angel (37), Unicorn (38), and Pawn (39) is determined by agreement with the opponent, and then placed in the grid squares (21) to proceed with the game. The method of use of this invention involves placing pieces (30) on a chessboard (20) and taking turns with an opponent to deploy the pieces (30) according to the above-described method of moving pieces to attack the opponent's king (31), and when one's own king (31) can no longer survive, the opponent is defeated. Although preferred embodiments of the present invention have been described in detail with reference to the accompanying drawings, this is merely illustrative and various modifications and changes are possible within the scope of the technical concept of the present invention. The scope of the rights of the present invention shall be determined by the description in the following claims.