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KR-20260064369-A - SPORTS BROADCASTING DEVICE FOR THE VISUALLY IMPAIRED

KR20260064369AKR 20260064369 AKR20260064369 AKR 20260064369AKR-20260064369-A

Abstract

The present invention relates to a sports broadcasting device for the visually impaired, and may include a camera sensor that detects motion, an artificial intelligence chip (AI Chip) using deep learning technology, a flat plate including said artificial intelligence chip (AI Chip), a position transmission device that moves the finger of the visually impaired person, and an auditory device that transmits situational information as voice.

Inventors

  • 서준영

Assignees

  • 서준영

Dates

Publication Date
20260507
Application Date
20241031

Claims (1)

  1. Camera sensor that recognizes stadium conditions; An artificial intelligence chip (AI Chip) that uses deep learning technology to determine the importance of game situations; A flat plate containing the above-mentioned artificial intelligence chip (AI Chip), including a magnetic material, and miniaturizing the stadium; An auditory device that conveys the current game situation through a speaker; It includes a position transmission device that indicates the player's position by moving a finger, The above location transmission device is characterized by transmitting information based on the judgment of the artificial intelligence chip. Sports broadcasting device.

Description

Sports Broadcasting Device for the Visually Impaired The present invention relates to a sports broadcasting device, and more specifically, to a sports broadcasting device that enables visually impaired individuals to watch in real time at a stadium. While visually impaired people can hear news about sports matches through radio or television, it is difficult for them to watch the games in real time at the stadium. Overseas, there are assistants who help visually impaired people understand the situation at the stadium, but this entails a problem of lack of objectivity because the assistants move the visually impaired person's hands based on subjective judgment and provide verbal explanations. FIG. 1 is a drawing showing the camera body of the present invention. FIG. 2 is a drawing showing a flat plate of the present invention and a device embedded in the flat plate. Figure 3 is a drawing showing a position transmission device with a magnet attached. FIG. 4 is a drawing showing the auditory device of the present invention. FIG. 1 is a drawing showing a camera body (100) of the present invention. As shown, the camera body (100) according to the present invention may include a camera lens (1) and a motion detection sensor (2). The camera lens (1) of Fig. 1 transmits the current game situation to the camera body (100). The motion detection sensor (2) of FIG. 1 analyzes the movements of players using information received from the camera lens (1). The motion detection sensor (2) detects movement by analyzing changes in continuous images, and can detect even minute movements in a specific area by recognizing movement through computer vision technology. By using the computer vision technology of the motion detection sensor (2), it is possible to determine whether the moving object is a player or the air through tracking by size. FIG. 2 illustrates the flat plate (200) of the present invention and the devices embedded in the flat plate (200). As illustrated, the flat plate (200) illustrated in FIG. 2 has a stadium diagrammed on its outer surface. The magnetic body (10) of FIG. 2 is embedded in a flat plate (200) and is capable of free planar movement within the flat plate (200). The magnetic body (10) moves based on information received from an artificial intelligence chip (AI Chip) (20). The magnetic body (10) consists of a total of 6 pieces, and each magnetic body (10) represents one player. The magnetic body (10) does not have magnetism in the basic state, but becomes activated when a specific player moves, and moves the flat plate (200) according to the player's position. The artificial intelligence chip (AI Chip) (20) of Fig. 2 is contained within the flat plate (200) and determines the importance of the current game content through deep learning technology. Deep learning technology analyzes video information received from the camera body (100) by understanding unstructured data during information learning and performing general observation without manual feature extraction. The importance of the above game content determines the priority of the players in the game based on information learned through deep learning technology. The player currently in possession of the ball is given the highest priority, followed by other players whose movement speed increases rapidly, and then opposing team players approaching the player in possession of the ball. For example, if there is a player carrying the ball in the current game, the activated magnetic body (10) moves inside the flat plate (200) according to the player's position. If another player is moving faster than the other players, one of the remaining five magnetic bodies (10) moves according to that player's position. At this time, if an opposing team player approaches the player possessing the ball, one of the remaining four magnetic bodies (10) moves according to that player's position. The artificial intelligence chip (AI Chip) (20) determines the distance between magnetic materials and selects a magnetic material (10) that is close to an already active magnetic material (10) when activating an inactive magnetic material (10). FIG. 3 illustrates a position transmission device (300) including a magnet (A). As illustrated, the position transmission device (300) illustrated in FIG. 3 is in the form of a glove that can accommodate a thumb, index finger, and middle finger, and a magnet (A) is attached to the fingerprint areas of the thumb, index finger, and middle finger of the left hand and right hand, respectively. The position transmission device (300) is connected to the magnetic body (10) in the order of the middle finger, index finger, and thumb so as to prevent the fingers from getting tangled with each other when connected to the magnetic body (10). The magnet (A) of the position transmission device (300) moves along the magnetic body (10) by being connected to each other with the flat plate (200) in between when the magnetic body (10) of FIG. 2 is activated