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KR-20260065489-A - METHOD AND APPARATUS FOR SIMULATING HANGING OF VIRTUAL GARMENTS

KR20260065489AKR 20260065489 AKR20260065489 AKR 20260065489AKR-20260065489-A

Abstract

A method and apparatus for simulating the hanging of virtual garments are disclosed. A method for simulating the hanging of virtual garments according to one embodiment may include the steps of obtaining a hanging type of a hanger, placing a target garment on a hanger based on the hanging type with respect to a first feature region of the hanger, and performing a simulation to hang the target garment on the hanger.

Inventors

  • 김태현
  • 남기민

Assignees

  • (주)클로버추얼패션

Dates

Publication Date
20260508
Application Date
20250805
Priority Date
20241101

Claims (10)

  1. In a method for simulating the hanging of virtual garments, Step of acquiring the hanging type of the clothes hanger; A step of arranging a target garment of the hanger based on the hanging type with respect to a first characteristic area of the hanger; and A step of performing a simulation to hang the target garment on the hanger. Includes, The first feature region above includes at least a portion of the clothes hanger, method.
  2. In paragraph 1, At least a portion of the above-mentioned clothes hanger is determined based on the above-mentioned hanging type, method.
  3. In paragraph 1, The first feature region above includes the shoulder region of the hanger, the clamp region of the hanger, or the intersection region of the hanger, and The above intersection area includes an area where the shoulder area and the clamp area are connected, method.
  4. In paragraph 1, The above first feature region does not include the hook region of the clothes hanger, method.
  5. In paragraph 1, The step of arranging the target garment of the hanger based on the hanging type with respect to the first characteristic area of the hanger is: A step of arranging the second characteristic area of the target garment with respect to the first characteristic area of the hanger based on the hanging type. Includes, The second feature region above includes at least a part of the target garment, method.
  6. In paragraph 5, The center point of the first feature region and the center point of the second feature region are arranged to be aligned in a line with respect to a specific axis in a three-dimensional space where the hanger and the target garment are placed, method.
  7. In paragraph 6, The second feature region above includes the shoulder region of the target garment, the waist region of the target garment, or the neck region of the target garment. method.
  8. In paragraph 1, The front direction vector of the above-mentioned target garment is positioned parallel to the front direction vector of the above-mentioned hanger, method.
  9. A computer program stored on a computer-readable medium in combination with hardware to execute the method of any one of claims 1 through 8.
  10. In electronic devices, At least one processor including processing circuitry; and Memory that stores instructions Includes, When the above commands are executed by the at least one processor alone or jointly, the electronic device, Action of acquiring the hanging type of a clothes hanger; The action of arranging a target garment of the hanger based on the hanging type with respect to a first characteristic area of the hanger; and The action of hanging the target garment on the hanger by performing a simulation To have it perform, The first feature region above includes at least a portion of the clothes hanger, Electronic device.

Description

Method and apparatus for simulating the hanging of virtual garments The following embodiments relate to a method and chapter for simulating the hanging of a virtual garment. Although a garment appears three-dimensional when worn by a person, it is actually closer to two dimensions as it corresponds to a combination of fabric pieces cut according to a two-dimensional pattern. In the fashion industry, computer-based garment simulation technology is widely used to develop actual garment designs. There is a demand for the development of technology to simulate garments in virtual environments as closely as possible to their actual appearance, such as for designing garments or simulating the appearance of virtual characters wearing them in the game industry. A method for simulating the hanging of virtual garments according to one embodiment comprises: a step of obtaining a hanging type of a hanger; a step of placing a target garment of the hanger on a first feature region of the hanger based on the hanging type; and a step of performing a simulation to hang the target garment on the hanger. The first feature region above includes at least a part of the clothes hanger. At least some of the above-mentioned hangers can be determined based on the above-mentioned hanging type. The first feature region above may include the shoulder region of the hanger, the clamp region of the hanger, or the intersection region of the hanger. The above intersection area may include an area where the shoulder area and the clamp area are connected. The above first feature region may not include the hook region of the clothes hanger. The step of arranging the target garment of the hanger based on the hanging type with respect to the first characteristic area of the hanger may include the step of arranging the second characteristic area of the target garment based on the hanging type with respect to the first characteristic area of the hanger. The second feature region above may include at least a part of the target garment. The center point of the first feature area and the center point of the second feature area can be arranged so as to be aligned in a line with respect to a specific axis in a three-dimensional space where the hanger and the target garment are placed. The second feature region above may include the shoulder region of the target garment, the waist region of the target garment, or the neck region of the target garment. The front direction vector of the above-mentioned target garment can be positioned parallel to the front direction vector of the above-mentioned hanger. An electronic device according to one embodiment comprises at least one processor including processing circuitry; and a memory for storing instructions, wherein the instructions, when executed alone or jointly by the at least one processor, cause the electronic device to perform the operation of obtaining a hanging type of a hanger; the operation of placing a target garment of the hanger on a first feature region of the hanger based on the hanging type; and the operation of performing a simulation to hang the target garment on the hanger. The first feature region above includes at least a part of the clothes hanger. FIG. 1a is a flowchart of a method for simulating the hanging of a virtual garment according to one embodiment. FIG. 1b is a flowchart of a method for simulating the hanging of a virtual garment according to one embodiment. FIGS. 2A and 2B are drawings for explaining the phase analysis of a clothes hanger including a clamp according to one embodiment. FIGS. 3a and 3b are drawings for illustrating the phase analysis of a clothes hanger that does not include a clamp according to one embodiment. FIGS. 4a to 4c are drawings illustrating the results of a simulation of wearing a costume on an avatar according to one embodiment. FIGS. 5a to 5c are drawings for explaining the operation of extracting feature points of a lower garment type according to one embodiment. FIGS. 6a and 6b are drawings illustrating the results of a simulation of wearing a garment on a hanger according to one embodiment. FIG. 7 is a drawing illustrating an auto-hanging simulation system according to one embodiment. FIG. 8 is an example diagram of the configuration of a device according to one embodiment. Specific structural or functional descriptions of the embodiments are disclosed for illustrative purposes only and may be modified and implemented in various forms. Accordingly, actual implementations are not limited to the specific embodiments disclosed, and the scope of this specification includes modifications, equivalents, or substitutions included in the technical concept described by the embodiments. In relation to the description of the drawings, similar reference numerals may be used for similar or related components. The singular form of the noun corresponding to an item may include one or more of said items unless the relevant context clearly indicates otherwise. In th