US-12620289-B2 - Anti-counterfeit verification
Abstract
A first reading can be determined of gaming chips in a gaming area using a first identification technology. The first reading can include a count of gaming chips. A second reading can be determined of gaming chips in a gaming area using a second identification technology. The second reading can include a count of gaming chips. A variance can be identified between the first reading and the second reading.
Inventors
- Gregory Gronau
- Emmanuel Gelinotte
- Jonathan Nathanael SOUILLOT
Assignees
- Angel Group Co., Ltd.
Dates
- Publication Date
- 20260505
- Application Date
- 20230405
Claims (20)
- 1 . A non-transitory computer-readable medium embodying a program that, when executed by at least one computing device, causes the at least one computing device to at least: determine a first reading of gaming chips based at least in part on a first identification technology, the first reading comprising a plurality of first counts and a plurality of first values; determine a second reading of the gaming chips based at least in part on a second identification technology, the second reading comprising a plurality of second counts and a plurality of second values; in response to a variance between the first reading and the second reading, initiate or perform at least one remedial action; and identify a player responsible for the variance between the first reading and the second reading along with a history of the variance between the first reading and the second reading.
- 2 . The non-transitory computer-readable medium of claim 1 , wherein the remedial action is initiated or performed when the variance is greater than or equal to a threshold.
- 3 . The non-transitory computer-readable medium of claim 1 , wherein the program, when executed by the at least one computing device, further causes the at least one computing device to allow an authorized user corresponding to a degree of the variance to resume play as the at least one remedial action.
- 4 . The non-transitory computer-readable medium of claim 1 , wherein the history of the variance includes a pattern of the variance of the player or a total amount of the variance.
- 5 . The non-transitory computer-readable medium of claim 1 , wherein the program, when executed by the at least one computing device, further causes the at least one computing device to identify a managerial position of an authorized user with a history of the variance of the authorized user.
- 6 . The non-transitory computer-readable medium of claim 1 , wherein the program, when executed by the at least one computing device, further causes the at least one computing device to determine whether a specific statistical property of the variance is greater than or equal to a threshold.
- 7 . The non-transitory computer-readable medium of claim 1 , wherein the program, when executed by the at least one computing device, further causes the at least one computing device to calculate a ratio of a number of games played to the variance.
- 8 . The non-transitory computer-readable medium of claim 1 , wherein the first reading is determined for wagered gaming chips, and the second reading is determined for gaming chips moved in/from chip tray.
- 9 . The non-transitory computer-readable medium of claim 1 , wherein the program, when executed by the at least one computing device, further causes the at least one computing device to: determine an outcome of each game based on playing cards played, and for each game, determine the variance in gaming chips paid to a player based on the outcome of the game.
- 10 . A system comprising: a memory; and at least one computing device coupled to the memory, the at least one computing device configured to at least: determine a first reading of gaming chips based at least in part on a first identification technology, the first reading comprising a plurality of first counts and a plurality of first values; determine a second reading of the gaming chips based at least in part on a second identification technology, the second reading comprising a plurality of second counts and a plurality of second values; in response to a variance between the first reading and the second reading, initiate or perform at least one remedial action; and identify a player responsible for the variance between the first reading and the second reading along with a history of the variance between the first reading and the second reading.
- 11 . The system of claim 10 , wherein the remedial action is performed when the variance is greater than or equal to a threshold.
- 12 . The system of claim 10 , wherein the at least one computing device is further configured to allow an authorized user corresponding to a degree of the variance to resume play after ceasing the at least one remedial action.
- 13 . The system of claim 10 , wherein the history of the variance includes a pattern of the variance of the player or a total amount of the variance of the player.
- 14 . The system of claim 10 , wherein the at least one computing device is further configured to identify a managerial position of an authorized user with a history of the variance of the authorized user.
- 15 . The system of claim 10 , wherein the at least one computing device is further configured to determine whether a specific statistical property of the variance satisfies a threshold.
- 16 . The system of claim 10 , wherein the at least one computing device is further configured to calculate a ratio of games played to the variance.
- 17 . The system of claim 10 , wherein the first reading is determined for wagered gaming chips, and the second reading is determined for gaming chips moved in/from chip tray.
- 18 . The system of claim 10 , wherein the at least one computing device is further configured to: determine an outcome of each game based on playing cards played; and for at least one, determine the variance in gaming chips paid to a player based on the outcome of the game.
- 19 . A method comprising: determining, via at least one computing device and based at least in part on a first identification technology, a first reading of gaming chips in a gaming area, the first reading comprising a plurality of first counts and a plurality of first values; determining, via the at least one computing device and based at least in part on a second identification technology, a second reading of the gaming chips in the gaming area, the second reading comprising a plurality of second counts and a plurality of second values; in response to a variance between the first reading and the second reading, initiating or performing, via the at least one computing device, at least one remedial action; and identifying a player responsible for the variance between the first reading and the second reading along with a history of the variance between the first reading and the second reading.
- 20 . The method of claim 19 , wherein the remedial action is performed when the variance satisfies a threshold.
Description
CROSS-REFERENCE TO RELATED APPLICATIONS This application is a continuation of U.S. patent application Ser. No. 16/652,770 filed Apr. 1, 2020, which is a national phase application under 35 U.S.C. § 371 of International Pat. App. No. PCT/US2018/053837 filed Oct. 2, 2018, which claims the benefit of U.S. Provisional Pat. App. No. 62/566,650 filed Oct. 2, 2017, the entire contents of each disclosure are hereby incorporated herein by reference. SUMMARY A non-transitory computer-readable medium embodying a program can be executed by at least one computing device. The program can causes the at least one computing device to determine a first reading of gaming chips based at least in part on a first identification technology. The first reading can include a first set of counts and a first set of values. The program can cause the at least one computing device to determine a second reading of the gaming chips based at least in part on a second identification technology. The second reading can include a second set of counts and a second set of values. In response to a variance between the first reading and the second reading, the program can cause the at least one computing device to perform at least one remedial action. The variance between the first reading and the second reading can correspond to a first game. The program can cause the at least one computing device to display a first indicator as the at least one remedial action and display a second indicator in response to no variance existing in a second game. The program can cause the at least one computing device to receive an indication that the first game is complete and clear the first indicator. The program can cause the at least one computing device to determine a third reading of gaming chips based at least in part on a third identification technology. The third reading can include a third set of counts and a third set of values. In response to a variance between the first reading and the third reading or the second reading and the third reading, the program can cause the at least one computing device to perform at least one additional remedial action. The first reading can include a set of values that individual correspond to the gaming chips in at least one of a casino cage, a bank, or a vault. The program can cause the at least one computing device to determine that an RFID tag from the gaming chips is defective based at least in part on the variance. The at least one remedial action can include stopping a game at a gaming table until an approval is received. A system can include a memory and at least one computing device coupled to the memory. The at least one computing device can be configured to determine a first reading of gaming chips in a gaming area based at least in part on a first identification technology and determine a second reading of the gaming chips on the gaming table based at least in part on a second identification technology. The first reading can include a first set of counts and the second reading can include a second set of counts. The at least one computing device can be configured to identify at least one variance between the first reading and the second reading. The first reading further can include a set of values that individual correspond to the gaming chips in the gaming area. The determination of the first reading of gaming chips that is based at least in part on the first identification technology can include reading a plurality of RFID tags from RFID-enabled gaming chips. Further, the determination of the second reading of the gaming chips based at least in part on the second identification technology can include identifying the plurality of RFID tags in frames of a video feed from a camera. The at least one computing device can be configured to determine that an RFID tag from the RFID-enabled gaming chips is defective based at least in part on the at least one variance. The at least one computing device can be configured to determine a third reading of gaming chips in the gaming area based at least in part on a third identification technology. The third reading can include a third set of counts and a third set of values. The determination of the third reading of gaming chips based at least in part on the third identification technology can include reading a plurality of bar codes from the RFID-enabled gaming chips. A method can include determining, via at least one computing device, a first reading of gaming chips in a gaming area based at least in part on a first identification technology. The first reading can include a first set of counts and a first set of values. The method can include determining, via the at least one computing device, a second reading of the gaming chips in the gaming area based at least in part on a second identification technology. The second reading can include a second set of counts and a second set of values. In response to a variance between the first reading and the second reading, the me