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US-20260124546-A1 - PROGRAM, INFORMATION PROCESSING SYSTEM, AND INFORMATION PROCESSING METHOD

US20260124546A1US 20260124546 A1US20260124546 A1US 20260124546A1US-20260124546-A1

Abstract

Provided are a program, an information processing system, and an information processing method for improving the convenience of a recruitment activity related to an in-game community. A circle card image including information of a circle can be edited, post data available to be posted to an external service is created, and the post data is created on the basis of an SNS share operation of a player, the post data including the circle card image linked to the circle to which the player is affiliated, and link information used to make a participation application to the circle.

Inventors

  • Chika Soga
  • Masashi Kachi
  • Dai Kikuchi

Assignees

  • CYGAMES, INC.

Dates

Publication Date
20260507
Application Date
20260106
Priority Date
20230728

Claims (4)

  1. 1 . A program for a game in which there is an in-game community in which a player can participate, the program causing a computer to function as: a profile image editing unit that enables editing of a profile image including information of the in-game community; and a post data creating unit that creates post data available to be posted to an external service, wherein the post data creating unit creates, on the basis of a specific operation of a player, the post data including the profile image, which is linked to the in-game community to which the player is affiliated, and link information used to make a participation application to the in-game community.
  2. 2 . A program according to claim 1 , wherein a member attribute is set for each player who is affiliated to the in-game community; and the profile image editing unit gives a right to edit the profile image to a player of which the member attribute is set to a leader.
  3. 3 . An information processing system for a game in which there is an in-game community in which a player can participate, the information processing system comprising: a profile image editing unit that enables editing of a profile image including information of the in-game community; and a post data creating unit that creates post data available to be posted to an external service, wherein the post data creating unit creates, on the basis of a specific operation of a player, the post data including the profile image, which is linked to the in-game community to which the player is affiliated, and link information used to make a participation application to the in-game community.
  4. 4 . An information processing method for a game in which there is an in-game community in which a player can participate, the information processing method causing a computer to execute: a profile image editing step of enabling editing of a profile image including information of the in-game community; and a post data creating step of creating post data available to be posted to an external service, wherein, in the post data creating step, the post data is created on the basis of a specific operation of a player, the post data including the profile image, which is linked to the in-game community to which the player is affiliated, and link information used to make a participation application to the in-game community.

Description

CROSS-REFERENCE TO RELATED APPLICATIONS This application is a continuation of International Patent Application No. PCT/JP2024/025782, having an international filing date of Jul. 18, 2024, which designated the United States, the entirety of which is incorporated herein by reference. Japanese Patent Application No. 2023-123055 filed on Jul. 28, 2023 is also incorporated herein by reference in its entirety. BACKGROUND OF THE INVENTION The present invention relates to a program, an information processing system, and an information processing method for a game in which there is an in-game community in which a player can participate. In the related art, there are known games in which players can establish in-game communities such as a guild, a clan, and a circle, and a player participates in a desired in-game community, thereby making it possible to interact with players affiliated to the same in-game community and to perform competitive play or cooperative play with the players affiliated to the same in-game community (See Publication of Japanese Patent No. 7203002). Incidentally, even if a recruitment activity for recruiting players is performed in a game in order to increase the number of players affiliated to an in-game community, it is not uncommon that new players affiliated thereto cannot be secured. Thus, in recent years, there are cases where a recruitment activity for other players who enjoy the same game is performed by posting, to an external service such as a social networking service (SNS), a message indicating that the in-game community is recruiting. SUMMARY OF THE INVENTION The present invention has been made in view of the above-described circumstances, and an object thereof is to provide a program, an information processing system, and an information processing method for improving the convenience of a recruitment activity related to an in-game community. According to a first aspect of the invention, there is provided a program for a game in which there is an in-game community in which a player can participate, the program causing a computer to function as: a profile image editing unit that enables editing of a profile image including information of the in-game community; anda post data creating unit that creates post data available to be posted to an external service,wherein the post data creating unit creates, on the basis of a specific operation of a player, the post data including the profile image, which is linked to the in-game community to which the player is affiliated, and link information used to make a participation application to the in-game community. According to a second aspect of the invention, there is provided an information processing system for a game in which there is an in-game community in which a player can participate, the information processing system comprising: a profile image editing unit that enables editing of a profile image including information of the in-game community; anda post data creating unit that creates post data available to be posted to an external service,wherein the post data creating unit creates, on the basis of a specific operation of a player, the post data including the profile image, which is linked to the in-game community to which the player is affiliated, and link information used to make a participation application to the in-game community. According to a third aspect of the invention, there is provided an information processing method for a game in which there is an in-game community in which a player can participate, the information processing method causing a computer to execute: a profile image editing step of enabling editing of a profile image including information of the in-game community; anda post data creating step of creating post data available to be posted to an external service,wherein, in the post data creating step, the post data is created on the basis of a specific operation of a player, the post data including the profile image, which is linked to the in-game community to which the player is affiliated, and link information used to make a participation application to the in-game community. BRIEF DESCRIPTION OF DRAWINGS FIG. 1 is a view showing a hardware configuration of an information processing system. FIG. 2 is a functional block diagram of a server in the information processing system. FIG. 3 is a functional block diagram of a player terminal in the information processing system. FIG. 4 is a view showing one example of a circle search screen displayed on the player terminal. FIG. 5 is a flowchart showing the flow of processing leading to creation of post data. FIG. 6 is a view showing one example of a circle home screen displayed on the player terminal. FIGS. 7A-7B show views showing examples of a circle menu dialog displayed on the player terminal. FIG. 8 is a view showing one example of a circle card screen displayed on the player terminal. FIG. 9 is a view showing one example of a card edit screen displayed on the